>>> On 06.05.19 at 16:50, <marma...@invisiblethingslab.com> wrote:
> The limit 1900x1200 do not match real world devices (1900 looks like a
> typo, should be 1920). But in practice the limits are arbitrary and do
> not serve any real purpose. As discussed in "Increase framebuffer size
> to todays standards" thread, drop them completely.
> 
> This fixes graphic console on device with 3840x2160 native resolution.
> 
> Signed-off-by: Marek Marczykowski-Górecki <marma...@invisiblethingslab.com>

And unless I'm mis-remembering again
Suggested-by: Jan Beulich <jbeul...@suse.com>

Jan


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