Hi On Tue, Dec 19, 2023 at 11:55 AM Huang Rui <ray.hu...@amd.com> wrote: > > From: Antonio Caggiano <antonio.caggi...@collabora.com> > > Request Venus when initializing VirGL. > > Signed-off-by: Antonio Caggiano <antonio.caggi...@collabora.com> > Signed-off-by: Huang Rui <ray.hu...@amd.com> > --- > > Changes in v6: > - Remove the unstable API flags check because virglrenderer is already 1.0. > - Squash the render server flag support into "Initialize Venus". > > hw/display/virtio-gpu-virgl.c | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c > index f35a751824..c523a6717a 100644 > --- a/hw/display/virtio-gpu-virgl.c > +++ b/hw/display/virtio-gpu-virgl.c > @@ -964,6 +964,10 @@ int virtio_gpu_virgl_init(VirtIOGPU *g) > } > #endif > > +#ifdef VIRGL_RENDERER_VENUS > + flags |= VIRGL_RENDERER_VENUS | VIRGL_RENDERER_RENDER_SERVER; > +#endif > +
I wonder if it's a good idea to initialize venus by default. It doesn't seem to require vulkan during initialization, but this may evolve. Make it optional? > ret = virgl_renderer_init(g, flags, &virtio_gpu_3d_cbs); > if (ret != 0) { > error_report("virgl could not be initialized: %d", ret); > -- > 2.25.1 > -- Marc-André Lureau