On 2022/06/09 19:28, Gerd Hoffmann wrote:
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -139,6 +139,7 @@ typedef struct QemuUIInfo {
int yoff;
uint32_t width;
uint32_t height;
+ uint32_t refresh_rate;
} QemuUIInfo;
/* cursor data format is 32bit RGBA */
@@ -426,7 +427,6 @@ typedef struct GraphicHwOps {
void (*gfx_update)(void *opaque);
bool gfx_update_async; /* if true, calls graphic_hw_update_done() */
void (*text_update)(void *opaque, console_ch_t *text);
- void (*update_interval)(void *opaque, uint64_t interval);
void (*ui_info)(void *opaque, uint32_t head, QemuUIInfo *info);
void (*gl_block)(void *opaque, bool block);
} GraphicHwOps;
So you are dropping update_interval, which isn't mentioned in the commit
message at all. Also this patch is rather big. I'd suggest:
(1) add refresh_rate
(2) update users one by one
(3) finally drop update_interval when no user is left.
thanks,
Gerd
I think 1 and 3 should have to be done once since refresh_rate and
update_interval would interfere with each other otherwise. Does that
make sense?
Regards,
Akihiko Odaki