On 26.04.2022 12:59, Wei Chen wrote:
> On 2022/4/26 17:02, Jan Beulich wrote:
>> On 18.04.2022 11:07, Wei Chen wrote:
>>> VIRTUAL_BUG_ON is an empty macro used in phys_to_nid. This
>>> results in two lines of error-checking code in phys_to_nid
>>> that is not actually working and causing two compilation
>>> errors:
>>> 1. error: "MAX_NUMNODES" undeclared (first use in this function).
>>>     This is because in the common header file, "MAX_NUMNODES" is
>>>     defined after the common header file includes the ARCH header
>>>     file, where phys_to_nid has attempted to use "MAX_NUMNODES".
>>>     This error was resolved when we moved the definition of
>>>     "MAX_NUMNODES" to x86 ARCH header file. And we reserve the
>>>     "MAX_NUMNODES" definition in common header file through a
>>>     conditional compilation for some architectures that don't
>>>     need to define "MAX_NUMNODES" in their ARCH header files.
>>
>> No, that's setting up a trap for someone else to fall into, especially
>> with the #ifdef around the original definition. Afaict all you need to
>> do is to move that #define ahead of the #include in xen/numa.h. Unlike
>> functions, #define-s can reference not-yet-defined identifiers.
>>
> 
> I had tried it before. MAX_NUMNODES depends on NODE_SHIFT. But
> NODE_SHIFT depends on the definition status in asm/numa.h. If I move 
> MAX_NUMNODES to before asm/numa.h, then I have to move NODES_SHIFT as 
> well. But this will break the original design. NODES_SHIFT in xen/numa.h 
> will always be defined before asm/numa.h. This will be a duplicated 
> definition error.

I'm afraid I don't follow. MAX_NUMNODES depends on NODES_SHIFT only as
soon as some code actually uses MAX_NUMNODES. It does not require
NODES_SHIFT to be defined up front. Of course with the current layout
(phys_to_nid() living in an inline function in asm/numa.h) things won't
build. But wasn't the plan to move phys_to_nid() to xen/numa.h as well?

Otherwise I'd recommend to introduce a new header, say numa-defs.h,
holding (for now) just NODES_SHIFT. Then you'd include asm/numa-defs.h
first and asm/numa.h only after having defined MAX_NUMNODES. But
splitting the header should only be a last resort if things can't be
made work another way.

> How about I move MAX_NUMNODES to arm and x86 asm/numa.h in this patch
> at the same time? Because in one of following patches, MAX_NUMNODES and
> phys_to_nid will be moved to xen/numa.h at the same time?
> 
>>> 2. error: wrong type argument to unary exclamation mark.
>>>     This is because, the error-checking code contains !node_data[nid].
>>>     But node_data is a data structure variable, it's not a pointer.
>>>
>>> So, in this patch, we use ASSERT instead of VIRTUAL_BUG_ON to
>>> enable the two lines of error-checking code. And fix the left
>>> compilation errors by replacing !node_data[nid] to
>>> !node_data[nid].node_spanned_pages.
>>>
>>> Because when node_spanned_pages is 0, this node has no memory,
>>> numa_scan_node will print warning message for such kind of nodes:
>>> "Firmware Bug or mis-configured hardware?".
>>
>> This warning is bogus - nodes can have only processors. Therefore I'd
>> like to ask that you don't use it for justification. And indeed you
> 
> Yes, you're right, node can only has CPUs! I will remove it.
> 
>> don't need to: phys_to_nid() is about translating an address. The
>> input address can't be valid if it maps to a node with no memory.
>>
> 
> Can I understand your comment:
> Any input address is invalid, when node_spanned_pages is zero, because
> this node has no memory?

It's getting close, but it's not exactly equivalent I think. A node
with 0 bytes of memory might (at least in theory) have an entry in
memnodemap[]. But finding a node ID for that address would still
not mean that at least one byte of memory at that address is present
on the given node, because the node covers 0 bytes.

Jan


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