Following some earlier work in this regard, the first patch here
constitutes what I recognized as further potential back then, but
which needed a little more time to consider the options of how to
reasonably split/move things. The second patch is just another
small step recognized as being possible in the process of putting
together the first one.

1: compile most write emulation code just once
2: avoid extra local array variable

Signed-off-by: Jan Beulich <jbeul...@suse.com>


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