The patch inlines the rbtree related files to Linux coding conventions to have limited conflicts in future while porting from Linux tree.
Signed-off-by: Praveen Kumar <kpraveen.l...@gmail.com> --- New in v4. --- xen/common/rbtree.c | 630 +++++++++++++++++++++++------------------------ xen/include/xen/rbtree.h | 39 +-- 2 files changed, 335 insertions(+), 334 deletions(-) diff --git a/xen/common/rbtree.c b/xen/common/rbtree.c index d91d651d77..d5e3d06b80 100644 --- a/xen/common/rbtree.c +++ b/xen/common/rbtree.c @@ -24,261 +24,261 @@ static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) { - struct rb_node *right = node->rb_right; - struct rb_node *parent = rb_parent(node); - - if ((node->rb_right = right->rb_left)) - rb_set_parent(right->rb_left, node); - right->rb_left = node; - - rb_set_parent(right, parent); - - if (parent) - { - if (node == parent->rb_left) - parent->rb_left = right; - else - parent->rb_right = right; - } - else - root->rb_node = right; - rb_set_parent(node, right); + struct rb_node *right = node->rb_right; + struct rb_node *parent = rb_parent(node); + + if ((node->rb_right = right->rb_left)) + rb_set_parent(right->rb_left, node); + right->rb_left = node; + + rb_set_parent(right, parent); + + if (parent) + { + if (node == parent->rb_left) + parent->rb_left = right; + else + parent->rb_right = right; + } + else + root->rb_node = right; + rb_set_parent(node, right); } static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) { - struct rb_node *left = node->rb_left; - struct rb_node *parent = rb_parent(node); - - if ((node->rb_left = left->rb_right)) - rb_set_parent(left->rb_right, node); - left->rb_right = node; - - rb_set_parent(left, parent); - - if (parent) - { - if (node == parent->rb_right) - parent->rb_right = left; - else - parent->rb_left = left; - } - else - root->rb_node = left; - rb_set_parent(node, left); + struct rb_node *left = node->rb_left; + struct rb_node *parent = rb_parent(node); + + if ((node->rb_left = left->rb_right)) + rb_set_parent(left->rb_right, node); + left->rb_right = node; + + rb_set_parent(left, parent); + + if (parent) + { + if (node == parent->rb_right) + parent->rb_right = left; + else + parent->rb_left = left; + } + else + root->rb_node = left; + rb_set_parent(node, left); } void rb_insert_color(struct rb_node *node, struct rb_root *root) { - struct rb_node *parent, *gparent; - - while ((parent = rb_parent(node)) && rb_is_red(parent)) - { - gparent = rb_parent(parent); - - if (parent == gparent->rb_left) - { - { - register struct rb_node *uncle = gparent->rb_right; - if (uncle && rb_is_red(uncle)) - { - rb_set_black(uncle); - rb_set_black(parent); - rb_set_red(gparent); - node = gparent; - continue; - } - } - - if (parent->rb_right == node) - { - register struct rb_node *tmp; - __rb_rotate_left(parent, root); - tmp = parent; - parent = node; - node = tmp; - } - - rb_set_black(parent); - rb_set_red(gparent); - __rb_rotate_right(gparent, root); - } else { - { - register struct rb_node *uncle = gparent->rb_left; - if (uncle && rb_is_red(uncle)) - { - rb_set_black(uncle); - rb_set_black(parent); - rb_set_red(gparent); - node = gparent; - continue; - } - } - - if (parent->rb_left == node) - { - register struct rb_node *tmp; - __rb_rotate_right(parent, root); - tmp = parent; - parent = node; - node = tmp; - } - - rb_set_black(parent); - rb_set_red(gparent); - __rb_rotate_left(gparent, root); - } - } - - rb_set_black(root->rb_node); + struct rb_node *parent, *gparent; + + while ((parent = rb_parent(node)) && rb_is_red(parent)) + { + gparent = rb_parent(parent); + + if (parent == gparent->rb_left) + { + { + register struct rb_node *uncle = gparent->rb_right; + if (uncle && rb_is_red(uncle)) + { + rb_set_black(uncle); + rb_set_black(parent); + rb_set_red(gparent); + node = gparent; + continue; + } + } + + if (parent->rb_right == node) + { + register struct rb_node *tmp; + __rb_rotate_left(parent, root); + tmp = parent; + parent = node; + node = tmp; + } + + rb_set_black(parent); + rb_set_red(gparent); + __rb_rotate_right(gparent, root); + } else { + { + register struct rb_node *uncle = gparent->rb_left; + if (uncle && rb_is_red(uncle)) + { + rb_set_black(uncle); + rb_set_black(parent); + rb_set_red(gparent); + node = gparent; + continue; + } + } + + if (parent->rb_left == node) + { + register struct rb_node *tmp; + __rb_rotate_right(parent, root); + tmp = parent; + parent = node; + node = tmp; + } + + rb_set_black(parent); + rb_set_red(gparent); + __rb_rotate_left(gparent, root); + } + } + + rb_set_black(root->rb_node); } EXPORT_SYMBOL(rb_insert_color); static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, - struct rb_root *root) + struct rb_root *root) { - struct rb_node *other; - - while ((!node || rb_is_black(node)) && node != root->rb_node) - { - if (parent->rb_left == node) - { - other = parent->rb_right; - if (rb_is_red(other)) - { - rb_set_black(other); - rb_set_red(parent); - __rb_rotate_left(parent, root); - other = parent->rb_right; - } - if ((!other->rb_left || rb_is_black(other->rb_left)) && - (!other->rb_right || rb_is_black(other->rb_right))) - { - rb_set_red(other); - node = parent; - parent = rb_parent(node); - } - else - { - if (!other->rb_right || rb_is_black(other->rb_right)) - { - rb_set_black(other->rb_left); - rb_set_red(other); - __rb_rotate_right(other, root); - other = parent->rb_right; - } - rb_set_color(other, rb_color(parent)); - rb_set_black(parent); - rb_set_black(other->rb_right); - __rb_rotate_left(parent, root); - node = root->rb_node; - break; - } - } - else - { - other = parent->rb_left; - if (rb_is_red(other)) - { - rb_set_black(other); - rb_set_red(parent); - __rb_rotate_right(parent, root); - other = parent->rb_left; - } - if ((!other->rb_left || rb_is_black(other->rb_left)) && - (!other->rb_right || rb_is_black(other->rb_right))) - { - rb_set_red(other); - node = parent; - parent = rb_parent(node); - } - else - { - if (!other->rb_left || rb_is_black(other->rb_left)) - { - rb_set_black(other->rb_right); - rb_set_red(other); - __rb_rotate_left(other, root); - other = parent->rb_left; - } - rb_set_color(other, rb_color(parent)); - rb_set_black(parent); - rb_set_black(other->rb_left); - __rb_rotate_right(parent, root); - node = root->rb_node; - break; - } - } - } - if (node) - rb_set_black(node); + struct rb_node *other; + + while ((!node || rb_is_black(node)) && node != root->rb_node) + { + if (parent->rb_left == node) + { + other = parent->rb_right; + if (rb_is_red(other)) + { + rb_set_black(other); + rb_set_red(parent); + __rb_rotate_left(parent, root); + other = parent->rb_right; + } + if ((!other->rb_left || rb_is_black(other->rb_left)) && + (!other->rb_right || rb_is_black(other->rb_right))) + { + rb_set_red(other); + node = parent; + parent = rb_parent(node); + } + else + { + if (!other->rb_right || rb_is_black(other->rb_right)) + { + rb_set_black(other->rb_left); + rb_set_red(other); + __rb_rotate_right(other, root); + other = parent->rb_right; + } + rb_set_color(other, rb_color(parent)); + rb_set_black(parent); + rb_set_black(other->rb_right); + __rb_rotate_left(parent, root); + node = root->rb_node; + break; + } + } + else + { + other = parent->rb_left; + if (rb_is_red(other)) + { + rb_set_black(other); + rb_set_red(parent); + __rb_rotate_right(parent, root); + other = parent->rb_left; + } + if ((!other->rb_left || rb_is_black(other->rb_left)) && + (!other->rb_right || rb_is_black(other->rb_right))) + { + rb_set_red(other); + node = parent; + parent = rb_parent(node); + } + else + { + if (!other->rb_left || rb_is_black(other->rb_left)) + { + rb_set_black(other->rb_right); + rb_set_red(other); + __rb_rotate_left(other, root); + other = parent->rb_left; + } + rb_set_color(other, rb_color(parent)); + rb_set_black(parent); + rb_set_black(other->rb_left); + __rb_rotate_right(parent, root); + node = root->rb_node; + break; + } + } + } + if (node) + rb_set_black(node); } void rb_erase(struct rb_node *node, struct rb_root *root) { - struct rb_node *child, *parent; - int color; - - if (!node->rb_left) - child = node->rb_right; - else if (!node->rb_right) - child = node->rb_left; - else - { - struct rb_node *old = node, *left; - - node = node->rb_right; - while ((left = node->rb_left) != NULL) - node = left; - - if (rb_parent(old)) { - if (rb_parent(old)->rb_left == old) - rb_parent(old)->rb_left = node; - else - rb_parent(old)->rb_right = node; - } else - root->rb_node = node; - - child = node->rb_right; - parent = rb_parent(node); - color = rb_color(node); - - if (parent == old) { - parent = node; - } else { - if (child) - rb_set_parent(child, parent); - parent->rb_left = child; - } - - node->rb_parent_color = old->rb_parent_color; - node->rb_right = old->rb_right; - node->rb_left = old->rb_left; - - rb_set_parent(old->rb_left, node); - if (old->rb_right) - rb_set_parent(old->rb_right, node); - goto color; - } - - parent = rb_parent(node); - color = rb_color(node); - - if (child) - rb_set_parent(child, parent); - if (parent) - { - if (parent->rb_left == node) - parent->rb_left = child; - else - parent->rb_right = child; - } - else - root->rb_node = child; + struct rb_node *child, *parent; + int color; + + if (!node->rb_left) + child = node->rb_right; + else if (!node->rb_right) + child = node->rb_left; + else + { + struct rb_node *old = node, *left; + + node = node->rb_right; + while ((left = node->rb_left) != NULL) + node = left; + + if (rb_parent(old)) { + if (rb_parent(old)->rb_left == old) + rb_parent(old)->rb_left = node; + else + rb_parent(old)->rb_right = node; + } else + root->rb_node = node; + + child = node->rb_right; + parent = rb_parent(node); + color = rb_color(node); + + if (parent == old) { + parent = node; + } else { + if (child) + rb_set_parent(child, parent); + parent->rb_left = child; + } + + node->rb_parent_color = old->rb_parent_color; + node->rb_right = old->rb_right; + node->rb_left = old->rb_left; + + rb_set_parent(old->rb_left, node); + if (old->rb_right) + rb_set_parent(old->rb_right, node); + goto color; + } + + parent = rb_parent(node); + color = rb_color(node); + + if (child) + rb_set_parent(child, parent); + if (parent) + { + if (parent->rb_left == node) + parent->rb_left = child; + else + parent->rb_right = child; + } + else + root->rb_node = child; color: - if (color == RB_BLACK) - __rb_erase_color(child, parent, root); + if (color == RB_BLACK) + __rb_erase_color(child, parent, root); } EXPORT_SYMBOL(rb_erase); @@ -287,104 +287,104 @@ EXPORT_SYMBOL(rb_erase); */ struct rb_node *rb_first(const struct rb_root *root) { - struct rb_node *n; - - n = root->rb_node; - if (!n) - return NULL; - while (n->rb_left) - n = n->rb_left; - return n; + struct rb_node *n; + + n = root->rb_node; + if (!n) + return NULL; + while (n->rb_left) + n = n->rb_left; + return n; } EXPORT_SYMBOL(rb_first); struct rb_node *rb_last(const struct rb_root *root) { - struct rb_node *n; - - n = root->rb_node; - if (!n) - return NULL; - while (n->rb_right) - n = n->rb_right; - return n; + struct rb_node *n; + + n = root->rb_node; + if (!n) + return NULL; + while (n->rb_right) + n = n->rb_right; + return n; } EXPORT_SYMBOL(rb_last); struct rb_node *rb_next(const struct rb_node *node) { - struct rb_node *parent; - - if (rb_parent(node) == node) - return NULL; - - /* If we have a right-hand child, go down and then left as far - as we can. */ - if (node->rb_right) { - node = node->rb_right; - while (node->rb_left) - node=node->rb_left; - return (struct rb_node *)node; - } - - /* No right-hand children. Everything down and left is - smaller than us, so any 'next' node must be in the general - direction of our parent. Go up the tree; any time the - ancestor is a right-hand child of its parent, keep going - up. First time it's a left-hand child of its parent, said - parent is our 'next' node. */ - while ((parent = rb_parent(node)) && node == parent->rb_right) - node = parent; - - return parent; + struct rb_node *parent; + + if (rb_parent(node) == node) + return NULL; + + /* If we have a right-hand child, go down and then left as far + as we can. */ + if (node->rb_right) { + node = node->rb_right; + while (node->rb_left) + node=node->rb_left; + return (struct rb_node *)node; + } + + /* No right-hand children. Everything down and left is + smaller than us, so any 'next' node must be in the general + direction of our parent. Go up the tree; any time the + ancestor is a right-hand child of its parent, keep going + up. First time it's a left-hand child of its parent, said + parent is our 'next' node. */ + while ((parent = rb_parent(node)) && node == parent->rb_right) + node = parent; + + return parent; } EXPORT_SYMBOL(rb_next); struct rb_node *rb_prev(const struct rb_node *node) { - struct rb_node *parent; - - if (rb_parent(node) == node) - return NULL; - - /* If we have a left-hand child, go down and then right as far - as we can. */ - if (node->rb_left) { - node = node->rb_left; - while (node->rb_right) - node=node->rb_right; - return (struct rb_node *)node; - } - - /* No left-hand children. Go up till we find an ancestor which - is a right-hand child of its parent */ - while ((parent = rb_parent(node)) && node == parent->rb_left) - node = parent; - - return parent; + struct rb_node *parent; + + if (rb_parent(node) == node) + return NULL; + + /* If we have a left-hand child, go down and then right as far + as we can. */ + if (node->rb_left) { + node = node->rb_left; + while (node->rb_right) + node=node->rb_right; + return (struct rb_node *)node; + } + + /* No left-hand children. Go up till we find an ancestor which + is a right-hand child of its parent */ + while ((parent = rb_parent(node)) && node == parent->rb_left) + node = parent; + + return parent; } EXPORT_SYMBOL(rb_prev); void rb_replace_node(struct rb_node *victim, struct rb_node *new, - struct rb_root *root) + struct rb_root *root) { - struct rb_node *parent = rb_parent(victim); - - /* Set the surrounding nodes to point to the replacement */ - if (parent) { - if (victim == parent->rb_left) - parent->rb_left = new; - else - parent->rb_right = new; - } else { - root->rb_node = new; - } - if (victim->rb_left) - rb_set_parent(victim->rb_left, new); - if (victim->rb_right) - rb_set_parent(victim->rb_right, new); - - /* Copy the pointers/colour from the victim to the replacement */ - *new = *victim; + struct rb_node *parent = rb_parent(victim); + + /* Set the surrounding nodes to point to the replacement */ + if (parent) { + if (victim == parent->rb_left) + parent->rb_left = new; + else + parent->rb_right = new; + } else { + root->rb_node = new; + } + if (victim->rb_left) + rb_set_parent(victim->rb_left, new); + if (victim->rb_right) + rb_set_parent(victim->rb_right, new); + + /* Copy the pointers/colour from the victim to the replacement */ + *new = *victim; } EXPORT_SYMBOL(rb_replace_node); diff --git a/xen/include/xen/rbtree.h b/xen/include/xen/rbtree.h index 3eb527eb37..1a13ea66fa 100644 --- a/xen/include/xen/rbtree.h +++ b/xen/include/xen/rbtree.h @@ -21,16 +21,17 @@ struct rb_node { - unsigned long rb_parent_color; -#define RB_RED 0 -#define RB_BLACK 1 - struct rb_node *rb_right; - struct rb_node *rb_left; -}; + unsigned long rb_parent_color; +#define RB_RED 0 +#define RB_BLACK 1 + struct rb_node *rb_right; + struct rb_node *rb_left; +} __attribute__((aligned(sizeof(long)))); + /* The alignment might seem pointless, but allegedly CRIS needs it */ struct rb_root { - struct rb_node *rb_node; + struct rb_node *rb_node; }; #define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3)) @@ -42,19 +43,19 @@ struct rb_root static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p) { - rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p; + rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p; } static inline void rb_set_color(struct rb_node *rb, int color) { - rb->rb_parent_color = (rb->rb_parent_color & ~1) | color; + rb->rb_parent_color = (rb->rb_parent_color & ~1) | color; } -#define RB_ROOT (struct rb_root) { NULL, } -#define rb_entry(ptr, type, member) container_of(ptr, type, member) +#define RB_ROOT (struct rb_root) { NULL, } +#define rb_entry(ptr, type, member) container_of(ptr, type, member) -#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL) -#define RB_EMPTY_NODE(node) (rb_parent(node) == node) -#define RB_CLEAR_NODE(node) (rb_set_parent(node, node)) +#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL) +#define RB_EMPTY_NODE(node) (rb_parent(node) == node) +#define RB_CLEAR_NODE(node) (rb_set_parent(node, node)) extern void rb_insert_color(struct rb_node *, struct rb_root *); extern void rb_erase(struct rb_node *, struct rb_root *); @@ -67,15 +68,15 @@ extern struct rb_node *rb_last(const struct rb_root *); /* Fast replacement of a single node without remove/rebalance/add/rebalance */ extern void rb_replace_node(struct rb_node *victim, struct rb_node *new, - struct rb_root *root); + struct rb_root *root); static inline void rb_link_node(struct rb_node * node, struct rb_node * parent, - struct rb_node ** rb_link) + struct rb_node ** rb_link) { - node->rb_parent_color = (unsigned long )parent; - node->rb_left = node->rb_right = NULL; + node->rb_parent_color = (unsigned long )parent; + node->rb_left = node->rb_right = NULL; - *rb_link = node; + *rb_link = node; } #endif /* __RBTREE_H__ */ -- 2.12.0 _______________________________________________ Xen-devel mailing list Xen-devel@lists.xen.org https://lists.xen.org/xen-devel