The patch inlines the rbtree related files to Linux coding conventions to have
limited conflicts in future while porting from Linux tree.

Signed-off-by: Praveen Kumar <kpraveen.l...@gmail.com>
---
New in v4.
---
 xen/common/rbtree.c      | 630 +++++++++++++++++++++++------------------------
 xen/include/xen/rbtree.h |  39 +--
 2 files changed, 335 insertions(+), 334 deletions(-)

diff --git a/xen/common/rbtree.c b/xen/common/rbtree.c
index d91d651d77..d5e3d06b80 100644
--- a/xen/common/rbtree.c
+++ b/xen/common/rbtree.c
@@ -24,261 +24,261 @@
 
 static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
 {
-    struct rb_node *right = node->rb_right;
-    struct rb_node *parent = rb_parent(node);
-
-    if ((node->rb_right = right->rb_left))
-        rb_set_parent(right->rb_left, node);
-    right->rb_left = node;
-
-    rb_set_parent(right, parent);
-
-    if (parent)
-    {
-        if (node == parent->rb_left)
-            parent->rb_left = right;
-        else
-            parent->rb_right = right;
-    }
-    else
-        root->rb_node = right;
-    rb_set_parent(node, right);
+       struct rb_node *right = node->rb_right;
+       struct rb_node *parent = rb_parent(node);
+
+       if ((node->rb_right = right->rb_left))
+               rb_set_parent(right->rb_left, node);
+       right->rb_left = node;
+
+       rb_set_parent(right, parent);
+
+       if (parent)
+       {
+               if (node == parent->rb_left)
+                       parent->rb_left = right;
+               else
+                       parent->rb_right = right;
+       }
+       else
+               root->rb_node = right;
+       rb_set_parent(node, right);
 }
 
 static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
 {
-    struct rb_node *left = node->rb_left;
-    struct rb_node *parent = rb_parent(node);
-
-    if ((node->rb_left = left->rb_right))
-        rb_set_parent(left->rb_right, node);
-    left->rb_right = node;
-
-    rb_set_parent(left, parent);
-
-    if (parent)
-    {
-        if (node == parent->rb_right)
-            parent->rb_right = left;
-        else
-            parent->rb_left = left;
-    }
-    else
-        root->rb_node = left;
-    rb_set_parent(node, left);
+       struct rb_node *left = node->rb_left;
+       struct rb_node *parent = rb_parent(node);
+
+       if ((node->rb_left = left->rb_right))
+               rb_set_parent(left->rb_right, node);
+       left->rb_right = node;
+
+       rb_set_parent(left, parent);
+
+       if (parent)
+       {
+               if (node == parent->rb_right)
+                       parent->rb_right = left;
+               else
+                       parent->rb_left = left;
+       }
+       else
+               root->rb_node = left;
+       rb_set_parent(node, left);
 }
 
 void rb_insert_color(struct rb_node *node, struct rb_root *root)
 {
-    struct rb_node *parent, *gparent;
-
-    while ((parent = rb_parent(node)) && rb_is_red(parent))
-    {
-        gparent = rb_parent(parent);
-
-        if (parent == gparent->rb_left)
-        {
-            {
-                register struct rb_node *uncle = gparent->rb_right;
-                if (uncle && rb_is_red(uncle))
-                {
-                    rb_set_black(uncle);
-                    rb_set_black(parent);
-                    rb_set_red(gparent);
-                    node = gparent;
-                    continue;
-                }
-            }
-
-            if (parent->rb_right == node)
-            {
-                register struct rb_node *tmp;
-                __rb_rotate_left(parent, root);
-                tmp = parent;
-                parent = node;
-                node = tmp;
-            }
-
-            rb_set_black(parent);
-            rb_set_red(gparent);
-            __rb_rotate_right(gparent, root);
-        } else {
-            {
-                register struct rb_node *uncle = gparent->rb_left;
-                if (uncle && rb_is_red(uncle))
-                {
-                    rb_set_black(uncle);
-                    rb_set_black(parent);
-                    rb_set_red(gparent);
-                    node = gparent;
-                    continue;
-                }
-            }
-
-            if (parent->rb_left == node)
-            {
-                register struct rb_node *tmp;
-                __rb_rotate_right(parent, root);
-                tmp = parent;
-                parent = node;
-                node = tmp;
-            }
-
-            rb_set_black(parent);
-            rb_set_red(gparent);
-            __rb_rotate_left(gparent, root);
-        }
-    }
-
-    rb_set_black(root->rb_node);
+       struct rb_node *parent, *gparent;
+
+       while ((parent = rb_parent(node)) && rb_is_red(parent))
+       {
+               gparent = rb_parent(parent);
+
+               if (parent == gparent->rb_left)
+               {
+                       {
+                               register struct rb_node *uncle = 
gparent->rb_right;
+                               if (uncle && rb_is_red(uncle))
+                               {
+                                       rb_set_black(uncle);
+                                       rb_set_black(parent);
+                                       rb_set_red(gparent);
+                                       node = gparent;
+                                       continue;
+                               }
+                       }
+
+                       if (parent->rb_right == node)
+                       {
+                               register struct rb_node *tmp;
+                               __rb_rotate_left(parent, root);
+                               tmp = parent;
+                               parent = node;
+                               node = tmp;
+                       }
+
+                       rb_set_black(parent);
+                       rb_set_red(gparent);
+                       __rb_rotate_right(gparent, root);
+               } else {
+                       {
+                               register struct rb_node *uncle = 
gparent->rb_left;
+                               if (uncle && rb_is_red(uncle))
+                               {
+                                       rb_set_black(uncle);
+                                       rb_set_black(parent);
+                                       rb_set_red(gparent);
+                                       node = gparent;
+                                       continue;
+                               }
+                       }
+
+                       if (parent->rb_left == node)
+                       {
+                               register struct rb_node *tmp;
+                               __rb_rotate_right(parent, root);
+                               tmp = parent;
+                               parent = node;
+                               node = tmp;
+                       }
+
+                       rb_set_black(parent);
+                       rb_set_red(gparent);
+                       __rb_rotate_left(gparent, root);
+               }
+       }
+
+       rb_set_black(root->rb_node);
 }
 EXPORT_SYMBOL(rb_insert_color);
 
 static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
-                             struct rb_root *root)
+                            struct rb_root *root)
 {
-    struct rb_node *other;
-
-    while ((!node || rb_is_black(node)) && node != root->rb_node)
-    {
-        if (parent->rb_left == node)
-        {
-            other = parent->rb_right;
-            if (rb_is_red(other))
-            {
-                rb_set_black(other);
-                rb_set_red(parent);
-                __rb_rotate_left(parent, root);
-                other = parent->rb_right;
-            }
-            if ((!other->rb_left || rb_is_black(other->rb_left)) &&
-                (!other->rb_right || rb_is_black(other->rb_right)))
-            {
-                rb_set_red(other);
-                node = parent;
-                parent = rb_parent(node);
-            }
-            else
-            {
-                if (!other->rb_right || rb_is_black(other->rb_right))
-                {
-                    rb_set_black(other->rb_left);
-                    rb_set_red(other);
-                    __rb_rotate_right(other, root);
-                    other = parent->rb_right;
-                }
-                rb_set_color(other, rb_color(parent));
-                rb_set_black(parent);
-                rb_set_black(other->rb_right);
-                __rb_rotate_left(parent, root);
-                node = root->rb_node;
-                break;
-            }
-        }
-        else
-        {
-            other = parent->rb_left;
-            if (rb_is_red(other))
-            {
-                rb_set_black(other);
-                rb_set_red(parent);
-                __rb_rotate_right(parent, root);
-                other = parent->rb_left;
-            }
-            if ((!other->rb_left || rb_is_black(other->rb_left)) &&
-                (!other->rb_right || rb_is_black(other->rb_right)))
-            {
-                rb_set_red(other);
-                node = parent;
-                parent = rb_parent(node);
-            }
-            else
-            {
-                if (!other->rb_left || rb_is_black(other->rb_left))
-                {
-                    rb_set_black(other->rb_right);
-                    rb_set_red(other);
-                    __rb_rotate_left(other, root);
-                    other = parent->rb_left;
-                }
-                rb_set_color(other, rb_color(parent));
-                rb_set_black(parent);
-                rb_set_black(other->rb_left);
-                __rb_rotate_right(parent, root);
-                node = root->rb_node;
-                break;
-            }
-        }
-    }
-    if (node)
-        rb_set_black(node);
+       struct rb_node *other;
+
+       while ((!node || rb_is_black(node)) && node != root->rb_node)
+       {
+               if (parent->rb_left == node)
+               {
+                       other = parent->rb_right;
+                       if (rb_is_red(other))
+                       {
+                               rb_set_black(other);
+                               rb_set_red(parent);
+                               __rb_rotate_left(parent, root);
+                               other = parent->rb_right;
+                       }
+                       if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+                           (!other->rb_right || rb_is_black(other->rb_right)))
+                       {
+                               rb_set_red(other);
+                               node = parent;
+                               parent = rb_parent(node);
+                       }
+                       else
+                       {
+                               if (!other->rb_right || 
rb_is_black(other->rb_right))
+                               {
+                                       rb_set_black(other->rb_left);
+                                       rb_set_red(other);
+                                       __rb_rotate_right(other, root);
+                                       other = parent->rb_right;
+                               }
+                               rb_set_color(other, rb_color(parent));
+                               rb_set_black(parent);
+                               rb_set_black(other->rb_right);
+                               __rb_rotate_left(parent, root);
+                               node = root->rb_node;
+                               break;
+                       }
+               }
+               else
+               {
+                       other = parent->rb_left;
+                       if (rb_is_red(other))
+                       {
+                               rb_set_black(other);
+                               rb_set_red(parent);
+                               __rb_rotate_right(parent, root);
+                               other = parent->rb_left;
+                       }
+                       if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+                           (!other->rb_right || rb_is_black(other->rb_right)))
+                       {
+                               rb_set_red(other);
+                               node = parent;
+                               parent = rb_parent(node);
+                       }
+                       else
+                       {
+                               if (!other->rb_left || 
rb_is_black(other->rb_left))
+                               {
+                                       rb_set_black(other->rb_right);
+                                       rb_set_red(other);
+                                       __rb_rotate_left(other, root);
+                                       other = parent->rb_left;
+                               }
+                               rb_set_color(other, rb_color(parent));
+                               rb_set_black(parent);
+                               rb_set_black(other->rb_left);
+                               __rb_rotate_right(parent, root);
+                               node = root->rb_node;
+                               break;
+                       }
+               }
+       }
+       if (node)
+               rb_set_black(node);
 }
 
 void rb_erase(struct rb_node *node, struct rb_root *root)
 {
-    struct rb_node *child, *parent;
-    int color;
-
-    if (!node->rb_left)
-        child = node->rb_right;
-    else if (!node->rb_right)
-        child = node->rb_left;
-    else
-    {
-        struct rb_node *old = node, *left;
-
-        node = node->rb_right;
-        while ((left = node->rb_left) != NULL)
-            node = left;
-
-        if (rb_parent(old)) {
-            if (rb_parent(old)->rb_left == old)
-                rb_parent(old)->rb_left = node;
-            else
-                rb_parent(old)->rb_right = node;
-        } else
-            root->rb_node = node;
-
-        child = node->rb_right;
-        parent = rb_parent(node);
-        color = rb_color(node);
-
-        if (parent == old) {
-            parent = node;
-        } else {
-            if (child)
-                rb_set_parent(child, parent);
-            parent->rb_left = child;
-        }
-
-        node->rb_parent_color = old->rb_parent_color;
-        node->rb_right = old->rb_right;
-        node->rb_left = old->rb_left;
-
-        rb_set_parent(old->rb_left, node);
-        if (old->rb_right)
-            rb_set_parent(old->rb_right, node);
-        goto color;
-    }
-
-    parent = rb_parent(node);
-    color = rb_color(node);
-
-    if (child)
-        rb_set_parent(child, parent);
-    if (parent)
-    {
-        if (parent->rb_left == node)
-            parent->rb_left = child;
-        else
-            parent->rb_right = child;
-    }
-    else
-        root->rb_node = child;
+       struct rb_node *child, *parent;
+       int color;
+
+       if (!node->rb_left)
+               child = node->rb_right;
+       else if (!node->rb_right)
+               child = node->rb_left;
+       else
+       {
+               struct rb_node *old = node, *left;
+
+               node = node->rb_right;
+               while ((left = node->rb_left) != NULL)
+                       node = left;
+
+               if (rb_parent(old)) {
+                       if (rb_parent(old)->rb_left == old)
+                               rb_parent(old)->rb_left = node;
+                       else
+                               rb_parent(old)->rb_right = node;
+               } else
+                       root->rb_node = node;
+
+               child = node->rb_right;
+               parent = rb_parent(node);
+               color = rb_color(node);
+
+               if (parent == old) {
+                       parent = node;
+               } else {
+                       if (child)
+                               rb_set_parent(child, parent);
+                       parent->rb_left = child;
+               }
+
+               node->rb_parent_color = old->rb_parent_color;
+               node->rb_right = old->rb_right;
+               node->rb_left = old->rb_left;
+
+               rb_set_parent(old->rb_left, node);
+               if (old->rb_right)
+                       rb_set_parent(old->rb_right, node);
+               goto color;
+       }
+
+       parent = rb_parent(node);
+       color = rb_color(node);
+
+       if (child)
+               rb_set_parent(child, parent);
+       if (parent)
+       {
+               if (parent->rb_left == node)
+                       parent->rb_left = child;
+               else
+                       parent->rb_right = child;
+       }
+       else
+               root->rb_node = child;
 
  color:
-    if (color == RB_BLACK)
-        __rb_erase_color(child, parent, root);
+       if (color == RB_BLACK)
+               __rb_erase_color(child, parent, root);
 }
 EXPORT_SYMBOL(rb_erase);
 
@@ -287,104 +287,104 @@ EXPORT_SYMBOL(rb_erase);
  */
 struct rb_node *rb_first(const struct rb_root *root)
 {
-    struct rb_node *n;
-
-    n = root->rb_node;
-    if (!n)
-        return NULL;
-    while (n->rb_left)
-        n = n->rb_left;
-    return n;
+       struct rb_node  *n;
+
+       n = root->rb_node;
+       if (!n)
+               return NULL;
+       while (n->rb_left)
+               n = n->rb_left;
+       return n;
 }
 EXPORT_SYMBOL(rb_first);
 
 struct rb_node *rb_last(const struct rb_root *root)
 {
-    struct rb_node *n;
-
-    n = root->rb_node;
-    if (!n)
-        return NULL;
-    while (n->rb_right)
-        n = n->rb_right;
-    return n;
+       struct rb_node  *n;
+
+       n = root->rb_node;
+       if (!n)
+               return NULL;
+       while (n->rb_right)
+               n = n->rb_right;
+       return n;
 }
 EXPORT_SYMBOL(rb_last);
 
 struct rb_node *rb_next(const struct rb_node *node)
 {
-    struct rb_node *parent;
-
-    if (rb_parent(node) == node)
-        return NULL;
-
-    /* If we have a right-hand child, go down and then left as far
-       as we can. */
-    if (node->rb_right) {
-        node = node->rb_right; 
-        while (node->rb_left)
-            node=node->rb_left;
-        return (struct rb_node *)node;
-    }
-
-    /* No right-hand children.  Everything down and left is
-       smaller than us, so any 'next' node must be in the general
-       direction of our parent. Go up the tree; any time the
-       ancestor is a right-hand child of its parent, keep going
-       up. First time it's a left-hand child of its parent, said
-       parent is our 'next' node. */
-    while ((parent = rb_parent(node)) && node == parent->rb_right)
-        node = parent;
-
-    return parent;
+       struct rb_node *parent;
+
+       if (rb_parent(node) == node)
+               return NULL;
+
+       /* If we have a right-hand child, go down and then left as far
+          as we can. */
+       if (node->rb_right) {
+               node = node->rb_right;
+               while (node->rb_left)
+                       node=node->rb_left;
+               return (struct rb_node *)node;
+       }
+
+       /* No right-hand children.  Everything down and left is
+          smaller than us, so any 'next' node must be in the general
+          direction of our parent. Go up the tree; any time the
+          ancestor is a right-hand child of its parent, keep going
+          up. First time it's a left-hand child of its parent, said
+          parent is our 'next' node. */
+       while ((parent = rb_parent(node)) && node == parent->rb_right)
+               node = parent;
+
+       return parent;
 }
 EXPORT_SYMBOL(rb_next);
 
 struct rb_node *rb_prev(const struct rb_node *node)
 {
-    struct rb_node *parent;
-
-    if (rb_parent(node) == node)
-        return NULL;
-
-    /* If we have a left-hand child, go down and then right as far
-       as we can. */
-    if (node->rb_left) {
-        node = node->rb_left; 
-        while (node->rb_right)
-            node=node->rb_right;
-        return (struct rb_node *)node;
-    }
-
-    /* No left-hand children. Go up till we find an ancestor which
-       is a right-hand child of its parent */
-    while ((parent = rb_parent(node)) && node == parent->rb_left)
-        node = parent;
-
-    return parent;
+       struct rb_node *parent;
+
+       if (rb_parent(node) == node)
+               return NULL;
+
+       /* If we have a left-hand child, go down and then right as far
+          as we can. */
+       if (node->rb_left) {
+               node = node->rb_left;
+               while (node->rb_right)
+                       node=node->rb_right;
+               return (struct rb_node *)node;
+       }
+
+       /* No left-hand children. Go up till we find an ancestor which
+          is a right-hand child of its parent */
+       while ((parent = rb_parent(node)) && node == parent->rb_left)
+               node = parent;
+
+       return parent;
 }
 EXPORT_SYMBOL(rb_prev);
 
 void rb_replace_node(struct rb_node *victim, struct rb_node *new,
-                     struct rb_root *root)
+                    struct rb_root *root)
 {
-    struct rb_node *parent = rb_parent(victim);
-
-    /* Set the surrounding nodes to point to the replacement */
-    if (parent) {
-        if (victim == parent->rb_left)
-            parent->rb_left = new;
-        else
-            parent->rb_right = new;
-    } else {
-        root->rb_node = new;
-    }
-    if (victim->rb_left)
-        rb_set_parent(victim->rb_left, new);
-    if (victim->rb_right)
-        rb_set_parent(victim->rb_right, new);
-
-    /* Copy the pointers/colour from the victim to the replacement */
-    *new = *victim;
+       struct rb_node *parent = rb_parent(victim);
+
+       /* Set the surrounding nodes to point to the replacement */
+       if (parent) {
+               if (victim == parent->rb_left)
+                       parent->rb_left = new;
+               else
+                       parent->rb_right = new;
+       } else {
+               root->rb_node = new;
+       }
+       if (victim->rb_left)
+               rb_set_parent(victim->rb_left, new);
+       if (victim->rb_right)
+               rb_set_parent(victim->rb_right, new);
+
+       /* Copy the pointers/colour from the victim to the replacement */
+       *new = *victim;
 }
 EXPORT_SYMBOL(rb_replace_node);
diff --git a/xen/include/xen/rbtree.h b/xen/include/xen/rbtree.h
index 3eb527eb37..1a13ea66fa 100644
--- a/xen/include/xen/rbtree.h
+++ b/xen/include/xen/rbtree.h
@@ -21,16 +21,17 @@
 
 struct rb_node
 {
-    unsigned long  rb_parent_color;
-#define RB_RED  0
-#define RB_BLACK 1
-    struct rb_node *rb_right;
-    struct rb_node *rb_left;
-};
+       unsigned long  rb_parent_color;
+#define        RB_RED          0
+#define        RB_BLACK        1
+       struct rb_node *rb_right;
+       struct rb_node *rb_left;
+} __attribute__((aligned(sizeof(long))));
+    /* The alignment might seem pointless, but allegedly CRIS needs it */
 
 struct rb_root
 {
-    struct rb_node *rb_node;
+       struct rb_node *rb_node;
 };
 
 #define rb_parent(r)   ((struct rb_node *)((r)->rb_parent_color & ~3))
@@ -42,19 +43,19 @@ struct rb_root
 
 static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
 {
-    rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p;
+       rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p;
 }
 static inline void rb_set_color(struct rb_node *rb, int color)
 {
-    rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
+       rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
 }
 
-#define RB_ROOT (struct rb_root) { NULL, }
-#define rb_entry(ptr, type, member) container_of(ptr, type, member)
+#define RB_ROOT        (struct rb_root) { NULL, }
+#define        rb_entry(ptr, type, member) container_of(ptr, type, member)
 
-#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
-#define RB_EMPTY_NODE(node) (rb_parent(node) == node)
-#define RB_CLEAR_NODE(node) (rb_set_parent(node, node))
+#define RB_EMPTY_ROOT(root)    ((root)->rb_node == NULL)
+#define RB_EMPTY_NODE(node)    (rb_parent(node) == node)
+#define RB_CLEAR_NODE(node)    (rb_set_parent(node, node))
 
 extern void rb_insert_color(struct rb_node *, struct rb_root *);
 extern void rb_erase(struct rb_node *, struct rb_root *);
@@ -67,15 +68,15 @@ extern struct rb_node *rb_last(const struct rb_root *);
 
 /* Fast replacement of a single node without remove/rebalance/add/rebalance */
 extern void rb_replace_node(struct rb_node *victim, struct rb_node *new, 
-                            struct rb_root *root);
+                           struct rb_root *root);
 
 static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
-                                struct rb_node ** rb_link)
+                               struct rb_node ** rb_link)
 {
-    node->rb_parent_color = (unsigned long )parent;
-    node->rb_left = node->rb_right = NULL;
+       node->rb_parent_color = (unsigned long )parent;
+       node->rb_left = node->rb_right = NULL;
 
-    *rb_link = node;
+       *rb_link = node;
 }
 
 #endif /* __RBTREE_H__ */
-- 
2.12.0


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