I tested it on mac and it did compile. Didn't test a networked game though.
-- Auria 2009/8/7 <wormux-dev-requ...@gna.org> > Send Wormux-dev mailing list submissions to > wormux-dev@gna.org > > To subscribe or unsubscribe via the World Wide Web, visit > https://mail.gna.org/listinfo/wormux-dev > or, via email, send a message with subject or body 'help' to > wormux-dev-requ...@gna.org > > You can reach the person managing the list at > wormux-dev-ow...@gna.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Wormux-dev digest..." > > > Today's Topics: > > 1. Network compatibilty code with win32 and OS X (Matthieu Fertr?) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sun, 02 Aug 2009 13:20:41 +0200 > From: Matthieu Fertr? <matthieu.fer...@free.fr> > Subject: [Wormux-dev] Network compatibilty code with win32 and OS X > To: "Talk about development of Wormux." <wormux-dev@gna.org> > Message-ID: <4a757689.7060...@free.fr> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Hi, > > Kurosu, Auria, could you check that building wormux is still possible > with my very latest commits in trunk (r6322 et r6323). I had written > system dependent code to fill the lack of SDL_net... > > Regards, > > gentildemon > > > > > > ------------------------------ > > _______________________________________________ > Wormux-dev mailing list > Wormux-dev@gna.org > https://mail.gna.org/listinfo/wormux-dev > > > End of Wormux-dev Digest, Vol 50, Issue 1 > ***************************************** > _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev