I tested it on mac and it did compile. Didn't test a networked game though.
-- Auria 2009/8/7 <[email protected]> > Send Wormux-dev mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > https://mail.gna.org/listinfo/wormux-dev > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Wormux-dev digest..." > > > Today's Topics: > > 1. Network compatibilty code with win32 and OS X (Matthieu Fertr?) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sun, 02 Aug 2009 13:20:41 +0200 > From: Matthieu Fertr? <[email protected]> > Subject: [Wormux-dev] Network compatibilty code with win32 and OS X > To: "Talk about development of Wormux." <[email protected]> > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Hi, > > Kurosu, Auria, could you check that building wormux is still possible > with my very latest commits in trunk (r6322 et r6323). I had written > system dependent code to fill the lack of SDL_net... > > Regards, > > gentildemon > > > > > > ------------------------------ > > _______________________________________________ > Wormux-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wormux-dev > > > End of Wormux-dev Digest, Vol 50, Issue 1 > ***************************************** > _______________________________________________ Wormux-dev mailing list [email protected] https://mail.gna.org/listinfo/wormux-dev
