Hi! Since the beginning of September, work has been done to make Wormux run on top of Box2D physical engine (http://www.box2d.org). If you have tested the current trunk, you know that it is not yet finished. The effort has currently been done by Fredb219 and me. A good part of the job is done, but evil is in details...
For now, I'm busy with the implementation of the "headless" server. The goal of this program is to avoid users to open their firewall. "headless" servers will host network games but will not play. I don't plan to remove the possibility to create a server from the game, so I'm refactoring the code to share code between Wormux and headless server. I hope to have something working by the end of the week and a reliable version by the end of the month :) All the modifications already done can be applied on Wormux 0.8.2 (to make a 0.8.3) if we plan to make a new version without Box2D physical engine. BeBeliouS, a new contributor is creating new sound samples! I hope great progress on this topic for future versions of Wormux :) For the next release, by the end of the year, I hope to have dedicated servers running on the internet and new sound samples. Wormux may not use Box2D physical engine... it depends of our progress. I'm quite optimistic but time is a rare resource... Graphical enhancements from yeKcim will of course be added with pleasure!! Choosing the version number will, of course, depend on the features available ;) Regards, Matt (gentildemon) _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev