Hi, I plan to make a new release of Wormux as soon as possible. This version will be similar to Wormux 0.8.1 but will contain the following bugfixes : - small display bug of quit menu in low resolution - do not compile with -Werror by default (only if configure has been run with --enable-debug) - do not enable death mode when the game is already finished (small pause before results menu) - add 1024x600 resolution - fix blowtorch weapon - floor on closed map has same behavior as on open map (you can not walk if there is no more ground! instead, you die!) - deletion of std::cout related to personalized teams (TODO fredb219)
Thanks to the removal of gethostbyname() usage, this release will be available in "static" version too for Linux users that uses a distribution with lazy packagers :p As there will be no strings change since Wormux 0.8.1, no need to make a translation freeze. Regards, Matt (gentildemon) _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev