Hi,

I plan to make a new release of Wormux as soon as possible. This version 
will be similar to Wormux 0.8.1 but will contain the following bugfixes :
- small display bug of quit menu in low resolution
- do not compile with -Werror by default (only if configure has been run 
with --enable-debug)
- do not enable death mode when the game is already finished (small 
pause before results menu)
- add 1024x600 resolution
- fix blowtorch weapon
- floor on closed map has same behavior as on open map (you can not walk 
if there is no more ground! instead, you die!)
- deletion of std::cout related to personalized teams (TODO fredb219)

Thanks to the removal of gethostbyname() usage, this release will be 
available in "static" version too for Linux users that uses a 
distribution with lazy packagers :p

As there will be no strings change since Wormux 0.8.1, no need to make a 
translation freeze.

Regards,

Matt (gentildemon)

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