Hi, I ran the 0.8 release in a debugger to try to figure out why network play 
keeps crashing. I found this bug:

gui/progress_bar.cpp line 79: divide by zero error (both max and min are == 0)

Looks like the same thing can happen on line 77 too.

Cheers!

-- 
w00p|dazza
http://woop.us/
open source gaming enthusiasts

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