Hi,

first, thanks for taking the time to write and report.

Quoting Jian Tan <[EMAIL PROTECTED]>:
> Just reporting on sum funny errors that occured.  Heres the stderr document
> Sound error: File C:\Program Files\Wormux\data\sound\share\box_falling.ogg
> does not exist !
[...]
> Sound error: File C:\Program
> Files\Wormux\data\sound\share\weapon/supertux_swimming.ogg does not exist !
> ^^^^^^^^^^
> All of these pointed by the arrows seem to occur whenever i quit the game by
> task manager or when i play a game and go somewhere for a bit without
> shutting the game off.
> -So the reasons are turning off the game by task manager.
> -Also leaving the game on for too long.
> -Rarely does it happen if i manually press the quit button.

This happens in fact when the sound profiles are loaded, therefore depending on
where they are needed. I think sound weapon may appear in some sub-menus, like
network or local games.

> ---However, i did check the files to see if these were really missing and it
> seems that they are actually missing.  Maybe its just a messed up download
> but i doubt it, ill redownload and reinstall to check.

Those sounds don't exist yet, so don't try to redownload.


> Cannot open personal teams directory (C:\Documents and
> Settings\HP_Administrator\Application Data\Wormux\team\)!
> Unable to open personal maps directory (C:\Documents and
> Settings\HP_Administrator\Application Data\Wormux\map\)!
> ^^^^^^^^^^
> -These i have no idea.
> ---I also checked for these files and they didnt exist either.  These are
> not game files but for some reason, the game looked into the wrong place for
> the team and map info...

Those are displayed because the game looks for any maps/teams/... in those
folders, in addition to the regular ones. Anyway, we don't handle them properly
in network games, so you'd better not have any for now.

> Sound error: No sound found for sampledefault/weapon/alleluia
> -This well...  Nothing, i got nothing on this one.

Same as with other sounds: we declare a sound loading so that the code is ready
to produce it, but then we need sound samples.

Indeed it's strange to see them as "errors", but they really are warnings.

Thanks,
Kurosu

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