Sandra et Yannig a écrit : [...] > #0 0x0808dbec in Sprite::Sprite () > #1 0x080a1541 in PictureWidget::SetSurface () > #2 0x080e58b6 in MapSelectionBox::UpdateMapInfo () > #3 0x080e5a8c in MapSelectionBox::ChangeMap () > #4 0x080e6623 in MapSelectionBox::MapSelectionBox () > #5 0x080df709 in GameMenu::GameMenu () > #6 0x080b76d8 in AppWormux::Main () > #7 0x080b7905 in main () > (gdb) quit > The program is running. Exit anyway? (y or n) y > > On Saturday 01 December 2007 10:40:38 Kurosu wrote: >> Hello, >> >> I've cc'ed you in case you aren't registered. Sorry if you receive twice >> this mail. >> >> Florian Köberle a écrit : >>> The new version crash when I click "play". I tried to make a backtrace >>> and attached it as a attachment to this email. >> Thanks for taking the time. >> >> Unfortunately, it seems this attachment was stripped by the mailing >> list. How big was the attachment? And the original data? Because maybe >> you could just paste this backtrace into your reply.
yannig: I suppose this is *his* backtrace. Florian, you have these maps no longer shipped with wormux: araignee noel space For now, you should check if the folders <install path>/share/wormux/maps/<map> are empty, and probably delete them anyway. This was somewhat fixed in svn: http://gna.org/bugs/?func=detailitem&item_id=10405 Now, the game will: - warn you that you have a corrupt map (most often empty map) - remove it automatically from the list of available maps Best regards, Kurosu _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev