Sandra et Yannig a écrit :
[...]
> #0  0x0808dbec in Sprite::Sprite ()
> #1  0x080a1541 in PictureWidget::SetSurface ()
> #2  0x080e58b6 in MapSelectionBox::UpdateMapInfo ()
> #3  0x080e5a8c in MapSelectionBox::ChangeMap ()
> #4  0x080e6623 in MapSelectionBox::MapSelectionBox ()
> #5  0x080df709 in GameMenu::GameMenu ()
> #6  0x080b76d8 in AppWormux::Main ()
> #7  0x080b7905 in main ()
> (gdb) quit
> The program is running.  Exit anyway? (y or n) y
> 
> On Saturday 01 December 2007 10:40:38 Kurosu wrote:
>> Hello,
>>
>> I've cc'ed you in case you aren't registered. Sorry if you receive twice
>> this mail.
>>
>> Florian Köberle a écrit :
>>> The new version crash when I click "play". I tried to make a backtrace
>>> and attached it as a attachment to this email.
>> Thanks for taking the time.
>>
>> Unfortunately, it seems this attachment was stripped by the mailing
>> list. How big was the attachment? And the original data? Because maybe
>> you could just paste this backtrace into your reply.

yannig: I suppose this is *his* backtrace.

Florian, you have these maps no longer shipped with wormux:
araignee
noel
space

For now, you should check if the folders <install 
path>/share/wormux/maps/<map> are empty, and probably delete them 
anyway. This was somewhat fixed in svn: 
http://gna.org/bugs/?func=detailitem&item_id=10405

Now, the game will:
- warn you that you have a corrupt map (most often empty map)
- remove it automatically from the list of available maps

Best regards,
Kurosu

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