----------  Forwarded Message  ----------

Subject: Re: [Wormux-dev] [Fwd: Re: Network game - big lag?]
Date: mercredi 7 novembre 2007
From: Coldpeer <[EMAIL PROTECTED]>
To: "Sandra et Yannig" <[EMAIL PROTECTED]>

Hi,

>> Could you try to use a svn version ?
No but I'll try.

>> Did you notice the same bug when using two computer under Linux ?
Yes.

Regards
Coldpeer


On Nov 6, 2007 7:03 PM, Sandra et Yannig <[EMAIL PROTECTED]> wrote:
> On Sunday 04 November 2007 21:06:01 Matthieu Fertré wrote:
> > -------- Message original --------
> > Sujet:        Re: [Wormux-dev] Network game - big lag?
> > Date:         Sun, 4 Nov 2007 19:58:18 +0000
> > De:   Coldpeer <[EMAIL PROTECTED]>
> > Pour:         Matthieu Fertré <[EMAIL PROTECTED]>
> > Références:
> > <[EMAIL PROTECTED]>
> > <[EMAIL PROTECTED]>
> >
> >
> >
> > Hi,
> > I find out that it may caused by connection speed. When I played with 1
> > user, it was OK while first round; while next rounds was idem.
> >
> >  > Which version exactly do you use ? Do all users use exactly the same
> >
> > version ?
> > Yes. We use 0.8 beta 2 version.
> >
>
> We are about to release a new beta3 and it's been a long time since we are 
not
> using beta2 anymore. Could you try to use a svn version ?
>
> For the windows svn version, I don't know if we have a fresh svn version.
> Kurosu did you have a place where you store this kind of things ?
>
> >  > Which sort of computers do you use ? (x86, x86_64, ppc - Linux, Win,
> >
> > Mac, ...).
> > We all have x86 architecture. The server founder use Windows, two others
> > use GNU/Linux.
> >
>
> Did you notice the same bug when using two computer under Linux ?
>
> >  > What do you mean by "stop" ?
> >
> > The game was not then played even as it waited for response of server.
> > When server founder has left from the game, others applications freeze.
> > Only method for quit was kill -9 ;-)
> > If client-users has left first that nobody applications freeze.
> >
> > Regards,
> > Coldpeer
> >
> > PS. I'm sorry for my English but I'm learning again and again...
> >
>
> Thanks for taking time reporting this bug :)
>
> >
> >
> > On 11/4/07, *Matthieu Fertré* <[EMAIL PROTECTED]
> > <mailto:[EMAIL PROTECTED]>> wrote:
> >
> >     Hi,
> >
> >     could you be more precise ? Which version exactly do you use ?
> >     (0.8beta1, 0.8beta2, 0.7.9, from svn, etc.) Do all users use exactly
> > the same version ?
> >
> >     Which sort of computers do you use ? (x86, x86_64, ppc - Linux, Win,
> >     Mac, ...).
> >
> >     What do you mean by "stop" ? Does the game crash ? Do you arrive to 
the
> >     results menu ? For each user ?
> >
> >     As you know, 0.8 final version is still not released, there's probably
> >     some bugs left. Some are hard to reproduce so if you can give us
> >     details, I hope it will help us to understand and resolve the problem!
> >
> >     Regards,
> >
> >     Matt (gentildemon)
> >
> >     Coldpeer a écrit :
> >      > Hi,
> >      >
> >      > I just played network game with 3 users. When one of them made
> >
> >     first turn
> >
> >      > then the game... stopped! It even as catch big lag. What's up?
> >      >
> >      > Thank you very much for fast answer ;)
> >      >
> >      > Regards
> >      > Coldpeer
> >      > _______________________________________________
> >      > Wormux-dev mailing list
> >      > Wormux-dev@gna.org <mailto:Wormux-dev@gna.org>
>
> >      > https://mail.gna.org/listinfo/wormux-dev
> >
> > _______________________________________________
> > Wormux-dev mailing list
> > Wormux-dev@gna.org
> > https://mail.gna.org/listinfo/wormux-dev
>
>
>

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