---------- Forwarded Message ---------- Subject: Re: [Wormux-dev] [Fwd: Re: Network game - big lag?] Date: mercredi 7 novembre 2007 From: Coldpeer <[EMAIL PROTECTED]> To: "Sandra et Yannig" <[EMAIL PROTECTED]>
Hi, >> Could you try to use a svn version ? No but I'll try. >> Did you notice the same bug when using two computer under Linux ? Yes. Regards Coldpeer On Nov 6, 2007 7:03 PM, Sandra et Yannig <[EMAIL PROTECTED]> wrote: > On Sunday 04 November 2007 21:06:01 Matthieu Fertré wrote: > > -------- Message original -------- > > Sujet: Re: [Wormux-dev] Network game - big lag? > > Date: Sun, 4 Nov 2007 19:58:18 +0000 > > De: Coldpeer <[EMAIL PROTECTED]> > > Pour: Matthieu Fertré <[EMAIL PROTECTED]> > > Références: > > <[EMAIL PROTECTED]> > > <[EMAIL PROTECTED]> > > > > > > > > Hi, > > I find out that it may caused by connection speed. When I played with 1 > > user, it was OK while first round; while next rounds was idem. > > > > > Which version exactly do you use ? Do all users use exactly the same > > > > version ? > > Yes. We use 0.8 beta 2 version. > > > > We are about to release a new beta3 and it's been a long time since we are not > using beta2 anymore. Could you try to use a svn version ? > > For the windows svn version, I don't know if we have a fresh svn version. > Kurosu did you have a place where you store this kind of things ? > > > > Which sort of computers do you use ? (x86, x86_64, ppc - Linux, Win, > > > > Mac, ...). > > We all have x86 architecture. The server founder use Windows, two others > > use GNU/Linux. > > > > Did you notice the same bug when using two computer under Linux ? > > > > What do you mean by "stop" ? > > > > The game was not then played even as it waited for response of server. > > When server founder has left from the game, others applications freeze. > > Only method for quit was kill -9 ;-) > > If client-users has left first that nobody applications freeze. > > > > Regards, > > Coldpeer > > > > PS. I'm sorry for my English but I'm learning again and again... > > > > Thanks for taking time reporting this bug :) > > > > > > > On 11/4/07, *Matthieu Fertré* <[EMAIL PROTECTED] > > <mailto:[EMAIL PROTECTED]>> wrote: > > > > Hi, > > > > could you be more precise ? Which version exactly do you use ? > > (0.8beta1, 0.8beta2, 0.7.9, from svn, etc.) Do all users use exactly > > the same version ? > > > > Which sort of computers do you use ? (x86, x86_64, ppc - Linux, Win, > > Mac, ...). > > > > What do you mean by "stop" ? Does the game crash ? Do you arrive to the > > results menu ? For each user ? > > > > As you know, 0.8 final version is still not released, there's probably > > some bugs left. Some are hard to reproduce so if you can give us > > details, I hope it will help us to understand and resolve the problem! > > > > Regards, > > > > Matt (gentildemon) > > > > Coldpeer a écrit : > > > Hi, > > > > > > I just played network game with 3 users. When one of them made > > > > first turn > > > > > then the game... stopped! It even as catch big lag. What's up? > > > > > > Thank you very much for fast answer ;) > > > > > > Regards > > > Coldpeer > > > _______________________________________________ > > > Wormux-dev mailing list > > > Wormux-dev@gna.org <mailto:Wormux-dev@gna.org> > > > > https://mail.gna.org/listinfo/wormux-dev > > > > _______________________________________________ > > Wormux-dev mailing list > > Wormux-dev@gna.org > > https://mail.gna.org/listinfo/wormux-dev > > > ------------------------------------------------------- _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev