Ah, I'd say I sad that so long ago "* increase damage of supertux and make supertux and anvil (which is an instant kill weapon!) only available in bonux boxes (which increases attractiveness of collecting them)"
but I'll skip ... if only anyone listened :/ On 10/30/07, Reiner Herrmann <[EMAIL PROTECTED]> wrote: > > Follow-up Comment #4, patch #583 (project wormux): > > In my opinion the ammo amounts of most (strong and helpful) weapons should be > lowered. > Though it is fun to have several dynamites and enough ninjaropes/jetpacks, > the match will last longer, if you also have to use other weapons or find > another way to reach the enemy etc. > > My proposals are: > * 1 or max. 2 dynamites > * 2 or 3 submachine gun > * 3 or 4 cluster bombs (instead of infinite), but increasing damage a little > (as proposed before) > * only 1 teleporter, 2 jetpacks, 3 ninjaropes, 3 lowgrav > * increase damage of supertux and make supertux and anvil (which is an > instant kill weapon!) only available in bonux boxes (which increases > attractiveness of collecting them) > * decrease the damage that has to be made to barrels > > Just my 2 cents... > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/patch/?583> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > _______________________________________________ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev