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Eddy Petrișor wrote:
> Matthieu Fertré wrote:
>> Hi!
>>
>> During the last weeks, I thought the most important problems have been
>> solved for the network game.
> 
> Cool. I guess I'll have to put my heart where my mouth is and fis that darn 
> plural forms issue I complained about.
> (ok, done, todo item added)
> 
> When do you expect to release 0.8 beta 2? So I know how to plan that fix.
> 
> 
> BTW, I think that "0.8 beta 2" is a confusing name, I'd rather go for "0.8 
> beta 1" since there was no beta until now,
> just an alpha.
> 
>> Disconnection are now correctly managed, the game never crashes anymore.
>> Yes sometimes, there are some desynchronizations but really really few,
>> but I think it is now pretty usable and fun :)
> 
> Phear teh bug reports! :-)
> 
> I plan to upload to Debian unstable, so there is a larger audience than it 
> was until now.
> (the alpha was uploaded to experimental).
> 
>> Releasing Wormux 0.8 beta 2 seems for me a good idea, since we now need
>> feedback from many users to found and fix the bugs! In addition, the
>> users are really waiting for the network and I thought it's important to
>> show us that it progresses since 0.8 alpha 1!!
> 
> Indeed.
> 
>> So, if you agree, it will be good to release it next week. Yes, some
>> translations will be fuzzy, the skins will be not as perfect as yeKcim
>> wants, the game interface does not respect the latest yeKcim mockups
>> (http://www.wormux.org/blog/index.php?Mockups) and so on... but if we
>> wait it to be perfect, we will never release. And it will be only a
>> "beta" version!! 
>>
>> What do you think about it ?
> 
> I agree, I was about to ask myself that. I am ready to package the game for 
> Debian.
> 
> But before that:
> 
> What happens with the network games which were disabled in 0.7.9? Will 0.8 
> beta 2 ignore that setting if it exists? Will
> it delete it? Do we have an upgrade path?
> 


- --
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein
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