artefact wrote:
Hi all,
Before we introduce others features in Wormux and other bugs, I took the
initiative to release a 0.7 version of Wormux :
http://download.gna.org/wormux/wormux-0.7.tar.gz
Let's compile and make the world knowing this...
I've made an installer for win32. Some files are lacking:
. src/wormux.ico (could be moved to data/ provided wormux.rc is properly
edited) which is needed to provide an icon for the final binary
. tools/win32_setup/*, files used to produce the installer
. doc/licenses/*, used by the installer to display a localized license when
launched (could be skipped and the only official GPL license, the english
version would be displayed)
The compile howto could use some refactoring as some dev packages are made
available:
http://gladewin32.sourceforge.net/modules/news/
I can't find back the link for a package of glademm and other -mm dev stuff. :/
Does anybody have a list of new features since the last release ?
Display of the hit stats at the end of the game (some graphist/coder, please
make it sexy)
New graphic effects, new skins, ... (see news posted by other devs)
Regards,
Kurosu
_______________________________________________
Wormux-dev mailing list
Wormux-dev@gna.org
https://mail.gna.org/listinfo/wormux-dev