Le mer 29/09/2004 à 00:10, Matthieu Fertré a écrit : > For these parameters, I think they must not be in the xml > > dx, dy : int to place the weapon correctly
This one should be in another resource file, not in game mode. > min_angle, max_angle : "view angle" of the weapon > max_strength : maximal strength for weapon that use loading bar > (bazooka, grenade, etc.) > nb_replay : number of replay in the same turn (for instance, there 1 > replay (so 2 play) for the gun in Worms from Team17) -- not implemented > change_weapon (bool) : can we change weapon after using it (for All of this *have to be* in game mode ! > Do you agree ? Yes, great work. I done the second part (look at my last commit). Bye, Haypo