Le mer 29/09/2004 à 00:10, Matthieu Fertré a écrit :
> For these parameters, I think they must not be in the xml
> 
> dx, dy : int to place the weapon correctly

This one should be in another resource file, not in game mode.

> min_angle, max_angle : "view angle" of the weapon
> max_strength : maximal strength for weapon that use loading bar 
> (bazooka, grenade, etc.)
> nb_replay : number of replay in the same turn (for instance, there 1 
> replay (so 2 play) for the gun in Worms from Team17) -- not implemented
> change_weapon (bool) : can we change weapon after using it (for 

All of this *have to be* in game mode !

> Do you agree ?

Yes, great work. I done the second part (look at my last commit).

Bye, Haypo


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