Hi,

I change the whole code for weapons config. It's now based on the class called 
"EmptyWeaponConfig". This one have LoadXml member. Children use their parent 
LoadXml.

So, it's "easy" to write a new *WeaponConfig class.

I also add an "weapon id" used to identidy weapons in 
data/game_mode/classic.xml.

I just noticed something broken : air attack is available in closed maps :-(

TODO :
- Translate data/game_mode/classic.xml in english (should be easier now)
- Add a WriteXml member for *WeaponConfig classes (should be easier now) : it 
will be the first point to add the possibility of produce new game mode XML 
files

Um, interresting idea (i'm a genious :-D) : we should add the class argument 
(used to sort weapons in weapons_list) in Weapon class ;-) Can you do this 
Matthieu ?

Bye, Haypo


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