Le mar 28/09/2004 à 11:08, Matthieu Fertré a écrit :
> >I also corrected Jukebox::PlayItem : session arg wasn't correctly
> >copied
> >
> Sorry, I hadn't understand what you want to do with session in argument, 
> I never use it...
> 
> > With this, I changed character step sound : it play only if it
> >wasn't playing.
> >  
> >
> Method is_playing does not work (at least with "stable" version of 
> clanlib...), it always return false...

Are you sure that is_playing() doesn't work ? I used it for commit
suicid weapon. And seems to work with step sound. But is_playing, stop,
play, set_loop, etc. only works with CL_SoundBuffer_Session. That's why
I'm using session.

Bye, Haypo


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