Le mar 28/09/2004 à 11:08, Matthieu Fertré a écrit : > >I also corrected Jukebox::PlayItem : session arg wasn't correctly > >copied > > > Sorry, I hadn't understand what you want to do with session in argument, > I never use it... > > > With this, I changed character step sound : it play only if it > >wasn't playing. > > > > > Method is_playing does not work (at least with "stable" version of > clanlib...), it always return false...
Are you sure that is_playing() doesn't work ? I used it for commit suicid weapon. And seems to work with step sound. But is_playing, stop, play, set_loop, etc. only works with CL_SoundBuffer_Session. That's why I'm using session. Bye, Haypo