Victor STINNER wrote:

- Prepare Windows version of Wormux
Tried that a few days ago with mingw+msys. It'a aweful work to get clanlib compiled because you need tons of deps. I recommend to follow this tutorial: http://lefthand.xullum.net/index.php?op=tut&aref=tutorial/clanlib/mingw32.htm And make sure that you have enought disk space, my clanlib compile dir was about 1GB afterwards! I didn't get wormux itself to compile though. I got all the dependencys working but I get a couple of compile errors. I was able to fix some, for example mkdir(x,y) where it only has mkdir(x) on win32 but at some point I didn't get any further. The code definitly needs some more work to compile fine on win32.

- New screenshots -> I'm waiting for yours !!!!
Will do as soon as the CVS is working again, currently the files tile.cpp and clipping.cpp are missing. ;-P

- Documentation -> Write your docs in every formats (text, OpenOffice,
Word, HTML, XML, ...), I will prepare a XML + XSLT system to make them
available on web site + static page in Wormux
Just a note for those who're going to do the new docs: one thing I noticed is that the targets listed in INSTALL.xy.txt are outdated due to the new autotools build system.

Next saturday, the 0.5 (betaX ?) will be available with news on
FreshMeat, LinuxGames.com, linuxfr.org, jeuxlibres.net, etc.

Bye, Haypo


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