Hi,

I worked hard on network new game initialisation. With old code, it was
not possible directly to initialise everything. So I give an id to each
map (its folder name), I added functions to select a character with its
position in the characters vector (of its team), etc.

The biggest part was the conversion of Action class from old C style
struct to C++ modern class. I was difficult, because I forgot to use
virtual and clone() functions :-P

I don't know if I will commit tonight or not. Wait & see...

Bye, Haypo
-- 
Victor STINNER, étudiant à l'UTBM
http://www.wormux.org/fr/ : Jeu libre dont je participe au développement


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