Hi, I worked hard on network new game initialisation. With old code, it was not possible directly to initialise everything. So I give an id to each map (its folder name), I added functions to select a character with its position in the characters vector (of its team), etc.
The biggest part was the conversion of Action class from old C style struct to C++ modern class. I was difficult, because I forgot to use virtual and clone() functions :-P I don't know if I will commit tonight or not. Wait & see... Bye, Haypo -- Victor STINNER, étudiant à l'UTBM http://www.wormux.org/fr/ : Jeu libre dont je participe au développement