Hi,

(Internet connection is down yet. I will commit that this afternoon)

I fixed some constants in Wormux.

Time:
  duration of "move character" => 2 sec (but rename parameter, was "turn end")
  duration of "exchange character" => 2 sec instead of 5 sec
  fix real duration of a turn (was 61 and not 60 sec)
  fix real duration of move/exchange character

Grenade:
  explode faster
  less ammo for cluster bomb because cause lot of damages

Baseball: less force
Air attack:
  less ammo (cause lot of damages)
  more damage
  also fix code to give more random to force in X axis

Mine: 1200 ms instead of 3000 ms before it explodes

Super jump: less strength

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Give 30 steps function PutOutOfGround (used by GnuLauncher), so Gnu have less 
chance to explode directly.

Haypo
-- 
Victor Stinner - étudiant à l'UTBM (Belfort, France)
http://www.haypocalc.com/wiki/Victor_Stinner

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