Hi, (Internet connection is down yet. I will commit that this afternoon)
I fixed some constants in Wormux. Time: duration of "move character" => 2 sec (but rename parameter, was "turn end") duration of "exchange character" => 2 sec instead of 5 sec fix real duration of a turn (was 61 and not 60 sec) fix real duration of move/exchange character Grenade: explode faster less ammo for cluster bomb because cause lot of damages Baseball: less force Air attack: less ammo (cause lot of damages) more damage also fix code to give more random to force in X axis Mine: 1200 ms instead of 3000 ms before it explodes Super jump: less strength --- Give 30 steps function PutOutOfGround (used by GnuLauncher), so Gnu have less chance to explode directly. Haypo -- Victor Stinner - étudiant à l'UTBM (Belfort, France) http://www.haypocalc.com/wiki/Victor_Stinner