Hi, I found some stupid bugs in code (physics and mathematics): use of "== 0" (or "!= 0") instead of EgalZero. Please, use EgalZero with float/double variables.
It "looks like" this commit fix the crash about Gnu launcher. Information about the (fixed?) "crash": m_last_move isn't initialised (value like 30034390 instead of 83489) so the computation of new position take *long* time (like unlimited time :-)). Haypo ---------- Message transmis ---------- Subject: [Wormux-cvs] r288 - in /trunk/src: object/physics.cpp tool/math_tools.cpp Date: Lundi 16 Janvier 2006 02:12 From: Victor STINNER <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] Author: haypo Date: Mon Jan 16 02:12:02 2006 New Revision: 288 URL: http://svn.gna.org/viewcvs/wormux?rev=288&view=rev Log: Small bugfixes around compare double to zero (use EgalZero and not == comparaison). Modified: trunk/src/object/physics.cpp trunk/src/tool/math_tools.cpp -- Victor Stinner - étudiant à l'UTBM (Belfort, France) http://www.haypocalc.com/wiki/Victor_Stinner