Hi! > Can you sum up things todo before Wormux 0.7? Version 0.6 is older and > older, we have to release something ... which works if possible ;-) There are some important bugs which need to be fixed, such as reproductible segfaults during the game.. One is about in the gnu.cpp code: sometimes the when gnu is launched, the game go into an infinite loop... The gdb backtrace says shows we are in Sprite::SetRotation_deg(float angle_deg). And angle_deg == infinite !! I didn't find yet where the problem comes from, but maybe we should disable the gnu if not fixed until the release..
> We can organize a hacking party to fix last bugs *for example*. > > Ah, an "old" bug (since 0.7 I think): it's possible to play with (ie. new > turn start with) dead people :-( An "if" is missing somewhere ... (in > game_loop.cpp I think) Can you precise, I cant' reproduce it.. > > Bye, > Haypo ___________________________________________________________________________ Nouveau : téléphonez moins cher avec Yahoo! Messenger ! Découvez les tarifs exceptionnels pour appeler la France et l'international. Téléchargez sur http://fr.messenger.yahoo.com