Hi!
> Can you sum up things todo before Wormux 0.7? Version 0.6 is older and
> older, we have to release something ... which works if possible ;-)
There are some important bugs which need to be fixed, such as reproductible 
segfaults during the game.. One is about  in the gnu.cpp code: sometimes the 
when gnu is launched, the game go into an infinite loop... The gdb backtrace 
says shows we are in Sprite::SetRotation_deg(float angle_deg). And angle_deg 
== infinite !!
I didn't find yet where the problem comes from, but maybe we should disable 
the gnu if not fixed until the release..

> We can organize a hacking party to fix last bugs *for example*.
>
> Ah, an "old" bug (since 0.7 I think): it's possible to play with (ie. new
> turn start with) dead people :-( An "if" is missing somewhere ... (in
> game_loop.cpp I think)
Can you precise, I cant' reproduce it..
>
> Bye,
> Haypo

        

        
                
___________________________________________________________________________ 
Nouveau : téléphonez moins cher avec Yahoo! Messenger ! Découvez les tarifs 
exceptionnels pour appeler la France et l'international.
Téléchargez sur http://fr.messenger.yahoo.com


Répondre à