Tous les graphismes sont GPL, idem pour les sons. Pour ce qui est de l'année du copyright, je sais pas, c'est pas marqué en haut des fichiers .h et .c ?

Matt

Jean Parpaillon a écrit :

Voilà la réponse de mon mail envoyé à la maillist debian-games.
Tu peux me donner plus d'infos pour les années de copyright et la
license des graphismes. Ils sont tous en GPL ?

Jean

-------- Message original --------
Sujet:  Re: About me, about Wormux
Date:   Wed, 15 Feb 2006 23:48:43 +0100
De:     Bruno Kleinert <[EMAIL PROTECTED]>
Pour:   [EMAIL PROTECTED]
Références:     <[EMAIL PROTECTED]>



This one time, at band camp, Jean Parpaillon wrote:
Dear all,
I subscribe this maillist a few days ago. As I'm a quite busy, I'm
introducing myself only now.
I recently packaged the game wormux. You can try it with :

deb http://download.gna.org/wormux/debs [sarge|sid]/

Source packages are available at the same adresse too. Amongst fenio,
another Debian maintainer, the packaging seems quite good. I split it
into 2 packages : wormux and wormux-data. I used svn-buildpackage to
upload to the gna.org repository, but I'm not used to it, and I have
some issues upgrading it to upstream and labelling the packaging with
correct tags.

About the game itself, it is GPL and there is no known issues with
original Worms from Team17, from whom the game is inspired. You can find
more infos at http://www.wormux.org/.

From technical point of view, the game use SDL and libxml++, so it
should compile on a lot of architectures. We already have working
binaries for i386, PPC, amd64 and even Windows (why not ?).

If anyone is interested in incorporating this game into Debian, I am
waiting for you to give you any information you need. Please let me know
if someone wants to be the maintainer, or help me to be the maintainer
or anything else to have this great game :-) into the great distribution :-)

Cheers, Jean

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yeeeeeaaaaah! worms revival! this seems damn addictive!

i found two little glitches while running through the debian directory:
debian/copyright doesn't say anything about the year(s) of the copyright
debian/changelog seems to have some parsing (?) errors

is the game data (gfx/sfx/...) also covered by the gpl?



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