Ok, it was choosed to rewrite my patch and only commit small patch. I started 
to remove namespace Wormux and prepare classes to remove global variables.

- Split Font into Font and GameFont (GameFont is not yet used)
- m_font member of Font is private, create CreateSurface method
- Add GameLoop& attribute to all Physics/PhysicalObj (which means a lot of 
classes...)
- I translated ImageParSecond to english (FramePerSecond)
- Menu used their own fonts
- MainMenu and GameLoop have their own instance of FramePerSecond

> *The* question: should I create a "0.7" branch, and commit my patch to
> trunk or ... just commit ? :-)

=> no, branch sucks :-)

Haypo
-- 
Victor Stinner - étudiant à l'UTBM (Belfort, France)
http://www.haypocalc.com/wiki/Victor_Stinner

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