Actually, heat.exe does look for certain file types such as
ax/dll/ocx/tlb/exe/olb. The code is in the UtilHarvesterMutator.cs file.

Your running time does seem awful slow. If the files are located on disk I
have seem much higher performance than the numbers you listed. I don't see a
problem with the 45MB to start as heat is building a collection of WiX
objects to go and sift through.

I would say that overall machine speed would have a large impact on heat.
The group I am is using heat for over 250K files and we aren't seeing nearly
that much of a slow response.

Thanks,

Brian Rogers
"Intelligence removes complexity." - Me
http://blogs.msdn.com/icumove


On Thu, Jul 8, 2010 at 12:23 PM, Blair <os...@live.com> wrote:

> Heat does not use file extensions to determine file types, so each of those
> several hundred files is being processed as if they were binaries.
>
> -----Original Message-----
> From: FrankenInUSA [mailto:frankenin...@gmail.com]
> Sent: Thursday, July 08, 2010 11:32 AM
> To: General discussion for Windows Installer XML toolset.
> Subject: [WiX-users] Using Heat.exe
>
> Hi,
>
> I'm using 'heat.exe' to 'harvest' a directory with several hundred small
> files and some twenty DLLs.
>
> - how long is that supposed to take? Currently it's running for 5hrs and
> still not done.
> - When it starts, it uses up to 45MB for a while. Now it's down to
> 450KB. Is that normal?
>
> Here is the command line:
>  >heat.exe dir <directory -v -gg -nologo -sw5150 -out <ourproduct>.wxs
>
> I thought the -v would generate more information on what it is doing,
> but I get nothing after the DLLs are processed.
> Is there a way to see, what it is doing?
> --
>
> Best regards,
>
>  Andreas mailto:frankenin...@gmail.com
>
>
>
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