ok, that worked for me (installing source twice). This is not a
demanding solution yet having a single folder would be more efficient.

Thx

On Thu, Jan 19, 2012 at 6:46 PM, <mman...@netscape.net> wrote:
>
>
> Yea, I've had to do a "distclean" when switching between the two "platforms" 
> since they share common folders (and thus object files).  Alan's methodology 
> of installing the source twice and keeping both "platforms" separate is 
> probably the only way to avoid the "distclean" and why there's the suggestion 
> of keeping object file folders "platform specfic" when switching/upgrading to 
> powershell or msbuild.
>
> Mike
>
> -----Original Message-----
> From: Graham Bloice <graham.blo...@trihedral.com>
> To: mattator <matta...@gmail.com>; 'Developer support list for Wireshark' 
> <wireshark-dev@wireshark.org>
> Sent: Thu, Jan 19, 2012 12:41 pm
> Subject: Re: [Wireshark-dev] Building plugins for both win32 & win64
>
>
>
> > -----Original Message-----
> > From: wireshark-dev-boun...@wireshark.org [mailto:wireshark-dev-
> > boun...@wireshark.org] On Behalf Of Teto
> > Sent: 19 January 2012 17:17
> > To: Developer support list for Wireshark
> > Subject: Re: [Wireshark-dev] Building plugins for both win32 & win64
> >
> > I am very eager to know the answer since I am currently fighting to build
> > both.
> > I don't know how I did it but in fact, I 've got 2 folders:
> > -wireshark-win32-lib
> > -wireshark-win64-lib
> >
> > I think I have built correctly all libs in the 2 directories, but whenever I
> try
>
> There's not much building, mostly downloading.  It is best to keep them 
> separate
> though.
>
> > compiling wireshark in 32 bits (set
> > WIRESHARK_TARGET_PLATFORM=win32 within a x86 visual command
> > prompt), I've got this error:
> >
> > "inffas32.obj : fatal error LNK1112: module machine type 'X86'
> > conflicts with target machine type 'x64'"
> >
>
> Have you done a 'nmake -f Makefile.nmake clean' when switching between build
> types?  Check after this that there are no object files left lying around 'dir
> /s *.obj' and delete them if there are.  As the builds are done in-tree if you
> don't clean all the previous types object files out they will cause issues 
> with
> the build of the current type.
>
> > I've got no pb compiling into 64bits. (I call vcvars64bits,set
> > WIRESHARK_TARGET_PLATFORM=win64).
> >
> > any help/doc on this could be useful.
> >
> > On Sat, Jan 14, 2012 at 5:45 PM, Weir, Alan <aw...@necsphere.com
> > wrote:
> > > Am I correct in saying that in order to build a plugin for both win32
> > > and
> > > win64 that I have to install the source twice and build each version.
> > > Then copy my plugin into each source tree and build the two executables.
> > >
> > >
> > >
> > > If so, then, with the recent discussions regarding moving to
> > > powershell and or msbuild would it be possible to direct the built
> > > files into target specific subfolders (i.e win32 and win64) in the
> > > same way that Visual Studio does. In that way the source only needs to
> > > be installed once and the two targets can be built side be side.
> > >
> > >
> > >
> > > Alan
> > >
> > >
> > >
>
>
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