Hi again!

I think I didn't explain myself too well because what I really want is to 
somehow turn off what I think is called "NDIS packet reflector".

I get a packet from network A (whose source and destiny are unknown) and write 
it on network B through a different interface card. What happens is that, as I 
do this in both directions, the packet I just got from network A and sent to 
network B is also captured by a distinct thread that is getting packets from 
that network, and so it sends it back to network A.

As this process goes on very quickly, the PACKET.DLL buffer overflows in a few 
seconds. If there is any way to just capture the packets that actually come 
from the network, and not those I generate, the problem would be solved.

Thanks in advance,

Blas

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