On 20 September 2013 13:04, Stefan Dösinger <ste...@codeweavers.com> wrote:
> +static BOOL wined3d_volume_can_evict(const struct wined3d_volume *volume)
> +{
> +    if (volume->resource.pool != WINED3D_POOL_MANAGED)
> +        return FALSE;
> +    if (volume->download_count < 10)
> +        return FALSE;
That doesn't look quite right.


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