On 20 September 2013 13:04, Stefan Dösinger <ste...@codeweavers.com> wrote: > +static BOOL wined3d_volume_can_evict(const struct wined3d_volume *volume) > +{ > + if (volume->resource.pool != WINED3D_POOL_MANAGED) > + return FALSE; > + if (volume->download_count < 10) > + return FALSE; That doesn't look quite right.