On 3 September 2013 17:45, Stefan Dösinger <ste...@codeweavers.com> wrote: > My main issue with a WINED3DUSAGE_TEXTURE flag is that > create_texture(USAGE_TEXTURE) seems a bit weird - we might as well > call it create_texture(USAGE_I_REALLY_MEAN_IT). > If that's the main issue, I could tell you that it will most likely end up being renamed WINED3D_BIND_SHADER_RESOURCE at some point, equivalent to the d3d10+ bind flags.
- Re: [PATCH 2/5] d3d9: Check for support before creating t... Henri Verbeet
- Re: [PATCH 2/5] d3d9: Check for support before creat... Stefan Dösinger
- Re: [PATCH 2/5] d3d9: Check for support before c... Henri Verbeet
- Re: [PATCH 2/5] d3d9: Check for support befo... Stefan Dösinger