Austin English <[email protected]> wrote: > try 4: only include enough to add a stub for D3D11CreateDevice,
You could also try to make it work for compilers that don't suppport anonymous unions. -- Dmitry.
Austin English <[email protected]> wrote: > try 4: only include enough to add a stub for D3D11CreateDevice,
You could also try to make it work for compilers that don't suppport anonymous unions. -- Dmitry.