On 01/13/2012 12:05 AM, Erich E. Hoover wrote:
Real Name:
     Erich Hoover

Changelog:
     server: Add mechanism to store and retrieve information about a socket.


+
+/* Get and set user-accessible socket variables */
+@REQ(get_socket_variable)
+    obj_handle_t handle;        /* handle to the socket */
+    unsigned int varcode;       /* variable to return */
+    unsigned int varsize;       /* size of variable to return */
+@REPLY
+    char         ok;            /* operation status */
+    int          value;         /* returned value of variable */
+@END
+
+@REQ(set_socket_variable)
+    obj_handle_t handle;        /* handle to the socket */
+    unsigned int varcode;       /* variable to set */
+    unsigned int varsize;       /* size of variable to set */
+    int          value;         /* value of variable to set */
+@REPLY
+    char         ok;            /* operation status */
+@END
You are not using "ok" parameters in either of the calls. You should use status returned by wine_server_call_() for things like that.

Also size seems to be redundant here. If it's an int - store it as int on both sides. This also implies you should use an array instead of struct for a storage. And drop size checks.

One more thing, keep in mind that time_t is not unsigned int. But long.

Vitaliy.


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