On 6/19/2010 18:06, Vincent Povirk wrote:
Is it possible to add this in existing target d3dx dll that will be using new decoder?Isn't windowscodecs supposed to be extensible with 3rd party plugins?... So you could provide the additional formats D3DX would use as plugins instead of built-in; that should make these available with both wine's as well as native windowscodecs.Yes, that was what I was planning, but Alexandre told me it wasn't worth creating a new dll for this.
