Am Wednesday 17 June 2009 21:56:14 schrieb Roderick Colenbrander: > Have you tried: winedbg --gdb appname.exe? It will use gdb then and > still see win32 symbols I think. You can also start the app, put a Sleep(10000) somewhere into the early wined3d init code, then attach gdb to the running process
- Is there any way to debug driver? Guan, Xiao-Feng
- Re: Is there any way to debug driver? Henri Verbeet
- RE: Is there any way to debug driver? Wang, Robin
- Re: Is there any way to debug driver? Roderick Colenbrander
- Re: Is there any way to debug drive... Stefan Dösinger
- Re: Is there any way to debug driver? Ken Thomases
- RE: Is there any way to debug drive... Guan, Xiao-Feng
- Re: Is there any way to debug ... Roderick Colenbrander
- RE: Is there any way to de... Wang, Robin
- Re: Is there any way t... Eric Pouech
- Re: Is there any way t... Roderick Colenbrander
- RE: Is there any way t... Guan, Xiao-Feng
- Re: Is there any way to debug driver? Ben Klein
- Re: Is there any way to debug driver? Damjan Jovanovic
- Re: Is there any way to debug driver? Roderick Colenbrander
