2009/6/17 Stefan Dösinger <[email protected]>:
>> This is specific to ARB as well.
> The intention was to use it to deal with broken gl_ClipVertex support on Apple
> drivers - ie, to add the same texcoord based clipping to GLSL as a fallback
> if gl_ClipVertex does not work. Now you already said you considered this
> something Apple should fix - my point is just that the clipplane search code
> is not useless for GLSL
>
I t could of course be moved, if needed.


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