> executebuffer.c:230: warning: comparison between 'D3DRENDERSTATETYPE' and
> 'enum _D3DTRANSFORMSTATETYPE' executebuffer.c:232: warning: comparison
> between 'D3DRENDERSTATETYPE' and 'enum _D3DTRANSFORMSTATETYPE'
> executebuffer.c:234: warning: comparison between 'D3DRENDERSTATETYPE' and
> 'enum _D3DTRANSFORMSTATETYPE'
Does the attached patch fix the warning?
diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c
index 3ff794d..2f53da0 100644
--- a/dlls/ddraw/executebuffer.c
+++ b/dlls/ddraw/executebuffer.c
@@ -227,11 +227,11 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
} else if(lpDevice->Handles[ci->u2.dwArg[0] - 1].type != DDrawHandle_Matrix) {
ERR("Handle %d is not a matrix handle\n", ci->u2.dwArg[0]);
} else {
- if(ci->u1.drstRenderStateType == D3DTRANSFORMSTATE_WORLD)
+ if(ci->u1.dtstTransformStateType == D3DTRANSFORMSTATE_WORLD)
lpDevice->world = ci->u2.dwArg[0];
- if(ci->u1.drstRenderStateType == D3DTRANSFORMSTATE_VIEW)
+ if(ci->u1.dtstTransformStateType == D3DTRANSFORMSTATE_VIEW)
lpDevice->view = ci->u2.dwArg[0];
- if(ci->u1.drstRenderStateType == D3DTRANSFORMSTATE_PROJECTION)
+ if(ci->u1.dtstTransformStateType == D3DTRANSFORMSTATE_PROJECTION)
lpDevice->proj = ci->u2.dwArg[0];
IDirect3DDevice7_SetTransform((IDirect3DDevice7 *)lpDevice,
ci->u1.drstRenderStateType, (LPD3DMATRIX)lpDevice->Handles[ci->u2.dwArg[0] - 1].ptr);