On Sun, Apr 19, 2009 at 12:31 AM, Remco <remc...@gmail.com> wrote: > On Sat, Apr 18, 2009 at 11:36 PM, Henri Verbeet <hverb...@gmail.com> wrote: >> 2009/4/18 Ben Klein <shackl...@gmail.com>: >>> >>> Right now, there's one thing bugging me: bug 14939. If Dan (or others) >>> would like to implement a method of deferring S3TC texture >>> decompression to the appropriately licensed GPU, assuming there are no >>> legal issues with this, I'd be ecstatic. But I'm sure the D3D devs >>> have better things to do. :) >>> >> The sad thing is that S3TC decompression is just plain trivial. >> >> >> > > Maybe that could be solved in the same way as the patented Freetype > code: disable it by default, but let commercial Wine packagers (and > individual users obviously) have the choice of compiling it in. > Something like ./configure --paid-for-patents. > > Remco > > >
Most drivers offer it these days and I believe also Mesa by default but you need to enable it using driconf or so. Roderick