Hello,

looking at the web page: 
http://www.nabble.com/d3d:-Bug-in-handling-of-depth-stencil-surfaces,-and-potential-patch-td19907752.html

I read that there are problems with the ref count in d3d wine implementation.

Does there exist any plan to fix it? Or can we try to implement the Jim's idea 
about it?

David



      


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