The last patch was diff'ed against an old version of dlls/d3dx9_36/Makefile.in.
Applies fine now.




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>From 66f62937ccb3a562e0c6cc489a5099166870efeb Mon Sep 17 00:00:00 2001
From: Tony Wasserka <[EMAIL PROTECTED](none)>
Date: Sat, 12 Jul 2008 13:02:25 +0200
Subject: [PATCH] d3dx9: Add stubs for the ID3DXSprite functions

---
 dlls/d3dx9_36/Makefile.in        |    3 +-
 dlls/d3dx9_36/d3dx9_36.spec      |    2 +-
 dlls/d3dx9_36/d3dx9_36_private.h |    9 ++
 dlls/d3dx9_36/sprite.c           |  179 ++++++++++++++++++++++++++++++++++++++
 4 files changed, 191 insertions(+), 2 deletions(-)
 create mode 100644 dlls/d3dx9_36/sprite.c

diff --git a/dlls/d3dx9_36/Makefile.in b/dlls/d3dx9_36/Makefile.in
index 2ed85ea..18a5928 100644
--- a/dlls/d3dx9_36/Makefile.in
+++ b/dlls/d3dx9_36/Makefile.in
@@ -9,7 +9,8 @@ IMPORTS   = d3d9 d3dx8 kernel32
 C_SRCS = \
 	d3dx9_36_main.c \
 	font.c \
-	math.c
+	math.c \
+	sprite.c
 
 RC_SRCS = version.rc

diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index e616d23..a368b8b 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -88,7 +88,7 @@
 @ stub D3DXCreateSkinInfoFromBlendedMesh
 @ stub D3DXCreateSkinInfoFVF
 @ stub D3DXCreateSphere
-@ stub D3DXCreateSprite
+@ stdcall D3DXCreateSprite(ptr ptr)
 @ stub D3DXCreateTeapot
 @ stub D3DXCreateTextA
 @ stub D3DXCreateTextW
diff --git a/dlls/d3dx9_36/d3dx9_36_private.h b/dlls/d3dx9_36/d3dx9_36_private.h
index 33d83b2..3a9d97d 100644
--- a/dlls/d3dx9_36/d3dx9_36_private.h
+++ b/dlls/d3dx9_36/d3dx9_36_private.h
@@ -36,5 +36,14 @@ typedef struct ID3DXFontImpl
   /* ID3DXFont fields */
 } ID3DXFontImpl;
 
+typedef struct ID3DXSpriteImpl
+{
+  /* IUnknown fields */
+  const ID3DXSpriteVtbl *lpVtbl;
+  LONG ref;
+
+  /* ID3DXSprite fields */
+} ID3DXSpriteImpl;
+
 
 #endif /* __WINE_D3DX9_36_PRIVATE_H */
diff --git a/dlls/d3dx9_36/sprite.c b/dlls/d3dx9_36/sprite.c
new file mode 100644
index 0000000..20cf787
--- /dev/null
+++ b/dlls/d3dx9_36/sprite.c
@@ -0,0 +1,179 @@
+/*
+ * Copyright (C) 2008 Tony Wasserka
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ *
+ */
+
+#include "config.h"
+#include "wine/port.h"
+
+#include "wine/debug.h"
+#include "d3dx9_36_private.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
+
+static HRESULT WINAPI ID3DXSpriteImpl_QueryInterface(LPD3DXSPRITE iface, REFIID riid, LPVOID *object)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+
+    TRACE("(%p): QueryInterface from %s\n", This, debugstr_guid(riid));
+    if(IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_ID3DXSprite)) {
+        IUnknown_AddRef(iface);
+        *object=This;
+        return S_OK;
+    }
+    WARN("(%p)->(%s, %p): not found\n", iface, debugstr_guid(riid), *object);
+    return E_NOINTERFACE;
+}
+
+static ULONG WINAPI ID3DXSpriteImpl_AddRef(LPD3DXSPRITE iface)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    ULONG ref=InterlockedIncrement(&This->ref);
+    TRACE("(%p): AddRef from %d\n", This, ref-1);
+    return ref;
+}
+
+static ULONG WINAPI ID3DXSpriteImpl_Release(LPD3DXSPRITE iface)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    ULONG ref=InterlockedDecrement(&This->ref);
+    TRACE("(%p): ReleaseRef to %d\n", This, ref);
+
+    if(ref==0) {
+        HeapFree(GetProcessHeap(), 0, This);
+    }
+    return ref;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_GetDevice(LPD3DXSPRITE iface, LPDIRECT3DDEVICE9 *device)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_GetTransform(LPD3DXSPRITE iface, D3DXMATRIX *transform)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_SetTransform(LPD3DXSPRITE iface, CONST D3DXMATRIX *transform)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_SetWorldViewRH(LPD3DXSPRITE iface, CONST D3DXMATRIX *world, CONST D3DXMATRIX *view)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_SetWorldViewLH(LPD3DXSPRITE iface, CONST D3DXMATRIX *world, CONST D3DXMATRIX *view)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_Begin(LPD3DXSPRITE iface, DWORD flags)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_Draw(LPD3DXSPRITE iface, LPDIRECT3DTEXTURE9 texture, CONST RECT *rect, CONST D3DXVECTOR3 *center,
+                                           CONST D3DXVECTOR3 *position, D3DCOLOR color)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_Flush(LPD3DXSPRITE iface)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_End(LPD3DXSPRITE iface)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_OnLostDevice(LPD3DXSPRITE iface)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static HRESULT WINAPI ID3DXSpriteImpl_OnResetDevice(LPD3DXSPRITE iface)
+{
+    ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface;
+    FIXME("(%p): stub\n", This);
+    return D3D_OK;
+}
+
+static const ID3DXSpriteVtbl D3DXSprite_Vtbl =
+{
+    /*** IUnknown methods ***/
+    ID3DXSpriteImpl_QueryInterface,
+    ID3DXSpriteImpl_AddRef,
+    ID3DXSpriteImpl_Release,
+    /*** ID3DXSprite methods ***/
+    ID3DXSpriteImpl_GetDevice,
+    ID3DXSpriteImpl_GetTransform,
+    ID3DXSpriteImpl_SetTransform,
+    ID3DXSpriteImpl_SetWorldViewRH,
+    ID3DXSpriteImpl_SetWorldViewLH,
+    ID3DXSpriteImpl_Begin,
+    ID3DXSpriteImpl_Draw,
+    ID3DXSpriteImpl_Flush,
+    ID3DXSpriteImpl_End,
+    ID3DXSpriteImpl_OnLostDevice,
+    ID3DXSpriteImpl_OnResetDevice
+};
+
+HRESULT WINAPI D3DXCreateSprite(LPDIRECT3DDEVICE9 device, LPD3DXSPRITE *sprite)
+{
+    ID3DXSpriteImpl *object;
+
+    FIXME("stub\n");
+
+    if(device==NULL || sprite==NULL) return D3DERR_INVALIDCALL;
+
+    object=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXSpriteImpl));
+    if(object==NULL) {
+        *sprite=NULL;
+        return E_OUTOFMEMORY;
+    }
+    object->lpVtbl=&D3DXSprite_Vtbl;
+    object->ref=1;
+
+    *sprite=(ID3DXSprite*)object;
+
+    return D3D_OK;
+}
-- 
1.5.4.3




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