> On a whim, I tried the oldest SPEC OpenGL benchmark, SPECviewperf 6.
> 
> SPECViewperf 6.1.2 lives here:
> http://www.spec.org/gwpg/pastissues/Feb2_02/opc.static/opcview.htm
> It's also downloadable from
> ftp://spec.it.miami.edu/dist/gpc/opc/viewperf/specviewperf612is01.exe
> 
> So far, the two tests I've tried seem to run ok, though I don't
> know if the rendering is correct.
> 
> On one machine,
> $ cd ".wine/drive_c/Program Files/SPECopc/SPECviewperf 6.1.2"
> $ wine cmd /c RunLight04.bat
> produced a proud 3 frames per second, woot!
> 
> This is pretty slow compared to the published results from 2002,
> http://www.spec.org/gwpg/pastissues/Feb2_02/opc.data/summary.html
> even without thinking about how much faster today's CPUs are.
> 
> Still, it's nice that it runs.  Perhaps we can take some baseline data
> and start looking for bottlenecks one of these days.
> - Dan
> 

First of all these tests should be performed on solid display drivers. The 
performance of most open source drivers is crap (in case of Intel an upgrade to 
the new i915tex branch can do miracles it easily doubles performance). For best 
results use ATI or Nvidia.

Second I expect the performance on a Geforce / Radeon card to reasonable to 
good. For the best performance you likely need a Quadro or FireGL the reason 
being that the drivers of those cards have been optimized for CAD-functionality 
which is basically what the Spec-tests test.

There are also some more consumer orientated OpenGL tests (something a bit like 
a 3dmark for opengl). Glmark is one though a bit old, much more recent is 
FurMark though I have never tried it.

Roderick
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