Am Mittwoch, 2. Januar 2008 00:04:30 schrieb László Tari: > Hi, > > Problem occurs when Depth Of Filed is turned on in Tomb Raider Anniversary. > > I simply overwrote the 0.9.52 wined3d.dll.so file with the 0.9.44 > wined3d.dll.so in /usr/lib/wine, it works, but a little bit slower. This doesn't look like a pixel shader problem, more like a blitting or offscreen rendering problem. Can you run a regression test and file a bug?
