Marcus Meissner <[EMAIL PROTECTED]> writes:
> A game does:
> Process32First();
> while (Process32First()) {
> /* look for stuff */
> }
> completely missing the first process. Unfortunately it
> is looking for its own child, which gets missed.
>
> -> reverse enumerate processes
>
> Also with testcase.
>
> (I mailed this 4 weeks ago already, any comments?)Are you sure the order is supposed to be reversed between kernel32 and ntdll? That feels a bit strange. -- Alexandre Julliard [EMAIL PROTECTED]
