Marcus Meissner <[EMAIL PROTECTED]> writes:

> A game does:
>       Process32First();
>       while (Process32First()) {
>               /* look for stuff */
>       }
> completely missing the first process. Unfortunately it
> is looking for its own child, which gets missed.
>
> -> reverse enumerate processes
>
> Also with testcase.
>
> (I mailed this 4 weeks ago already, any comments?)

Are you sure the order is supposed to be reversed between kernel32 and
ntdll?  That feels a bit strange.

-- 
Alexandre Julliard
[EMAIL PROTECTED]


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