Am Montag 16 Oktober 2006 18:02 schrieb Karsten Elfenbein: > Hi, > > this is the patch that allows EVE online to capture ingame screenshots. > (fixes the start coordinates for glReadPixels and turns the output > upside down again) > It works with the login screen (running as managed window) and in > fullscreen. (when desktop is 32bit) > Is there much more stuff needed or would cleaning up the code and > replacing the 4 with the size of a pixel do the trick for the tree? Well, you could reimplement GetFrontBufferData with IWineD3DSurface_BltFast. This would save some code, but GetFrontBufferData in the form it is at the moment is well-optimized for what it is doing, so it might be better to leave it as it is.
Just dropping the note - Not sure what the best way is.
pgpN4BgzU5z14.pgp
Description: PGP signature
