On 6/19/06, Ivan Gyurdiev <[EMAIL PROTECTED]> wrote:
Does the windows box support shader model 3.0 ? The reason I keep asking
about this is that MSDN talks about a ' pre-3.0' driver and a 3.0 driver,
and I wanted to see if behavior was different.

Just tested on my primary machine which has an NVidia 6600GT (Shader
Model 3.0) in Windows XP, and got this:

vertexdeclaration: 441 tests executed, 0 marked as todo, 0 failures.

So, looks like we are good to go.


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