On Fri, Jul 09, 2004 at 11:06:54AM +0200, Christian Costa wrote: > I think he means ChessMaster 9000.
So the patch has no chances at all to be included in Wine by Alexandre knowing his stance on pointer checks in API functions... > This is the best things to do but the problem is not always obvious. I agree that it's not always obvious, but well, it's the only way to really be sure of CM9000's behaviour. > If REing does not give significant result, I would suggest to check how the function > behaves in windows > and implement the same behaviour with maybe a big comment about ChessMaster 9000. I would really find it strange to have such checks in DirectX, an API that is supposed to be fast (for example, I have a test program which gives you a nice BSOD just because I forgot to set a pointer to a value different from NULL). These kind of checks should only present in the 'debug' release of the D3D DLL which should do a lot of additionnal checks. Lionel -- Lionel Ulmer - http://www.bbrox.org/