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On Tuesday 01 June 2004 15:46, Saulius Krasuckas wrote:
> Am I the only NVidia owner who has this problem?  I did 'make clean' and
> 'cvs -PAd' and now am getting following:
>
<snip>
> utils.c:1605: `GL_MODULATE_ADD_ATI_EXT' undeclared (first use in this
> function) utils.c:1605: (Each undeclared identifier is reported only once
<snip>
>
> Patch of cause is http://cvs.winehq.org/patch.py?id=12484 .  Nothing
> changed in my NVidia drivers setup, nor in GL headers on my system AFAIK.
>
<snip>
> Help :)
Hi,

You can use attached patch 
Christian think that all people sould have ATI or Mesa headers :)

Regards,
Raphael
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Index: utils.c
===================================================================
RCS file: /home/wine/wine/dlls/d3d8/utils.c,v
retrieving revision 1.22
diff -u -r1.22 utils.c
--- utils.c	28 May 2004 03:39:42 -0000	1.22
+++ utils.c	1 Jun 2004 19:59:50 -0000
@@ -1602,8 +1602,8 @@
 		break;
 	case D3DTOP_ADDSMOOTH:
 		if (GL_SUPPORT(ATI_TEXTURE_ENV_COMBINE3)) {
-		  glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI));
-		  checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI)");
+		  glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI);
+		  checkGLcall("GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI");
 		  glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
 		  checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
 		  switch (opr1) {
@@ -1629,8 +1629,8 @@
 		break;
 	case D3DTOP_BLENDTEXTUREALPHAPM:
 		if (GL_SUPPORT(ATI_TEXTURE_ENV_COMBINE3)) {
-		  glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI));
-		  checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI)");
+		  glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI);
+		  checkGLcall("GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI");
 		  glTexEnvi(GL_TEXTURE_ENV, src0_target, GL_TEXTURE);
 		  checkGLcall("GL_TEXTURE_ENV, src0_target, GL_TEXTURE");
 		  glTexEnvi(GL_TEXTURE_ENV, opr0_target, GL_ONE_MINUS_SRC_ALPHA);
@@ -1650,8 +1650,8 @@
 		break;
 	case D3DTOP_MODULATEALPHA_ADDCOLOR:
 		if (GL_SUPPORT(ATI_TEXTURE_ENV_COMBINE3)) {
-		  glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI));
-		  checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI)");
+		  glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI);
+		  checkGLcall("GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI");
 		  glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
 		  checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
 		  glTexEnvi(GL_TEXTURE_ENV, opr0_target, GL_SRC_ALPHA);
@@ -1671,8 +1671,8 @@
 		break;
 	case D3DTOP_MODULATECOLOR_ADDALPHA:
 		if (GL_SUPPORT(ATI_TEXTURE_ENV_COMBINE3)) {
-		  glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI));
-		  checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI)");
+		  glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI);
+		  checkGLcall("GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI");
 		  glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
 		  checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
 		  glTexEnvi(GL_TEXTURE_ENV, opr0_target, opr1);
@@ -1692,8 +1692,8 @@
 		break;
 	case D3DTOP_MODULATEINVALPHA_ADDCOLOR:
 		if (GL_SUPPORT(ATI_TEXTURE_ENV_COMBINE3)) {
-		  glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI));
-		  checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI)");
+		  glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI);
+		  checkGLcall("GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI");
 		  glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
 		  checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
 		  glTexEnvi(GL_TEXTURE_ENV, opr0_target, GL_ONE_MINUS_SRC_ALPHA);
@@ -1713,8 +1713,8 @@
 		break;
 	case D3DTOP_MODULATEINVCOLOR_ADDALPHA:
 		if (GL_SUPPORT(ATI_TEXTURE_ENV_COMBINE3)) {
-		  glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI));
-		  checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI)");
+		  glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI);
+		  checkGLcall("GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI");
 		  glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
 		  checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
 		  glTexEnvi(GL_TEXTURE_ENV, opr0_target, opr1);
@@ -1734,8 +1734,8 @@
 		break;
 	case D3DTOP_MULTIPLYADD:
 		if (GL_SUPPORT(ATI_TEXTURE_ENV_COMBINE3)) {
-		  glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI));
-		  checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_MODULATE_ADD_ATI)");
+		  glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI);
+		  checkGLcall("GL_TEXTURE_ENV, comb_target, GL_MODULATE_ADD_ATI");
 		  glTexEnvi(GL_TEXTURE_ENV, src0_target, src3);
 		  checkGLcall("GL_TEXTURE_ENV, src0_target, src3");
 		  glTexEnvi(GL_TEXTURE_ENV, opr0_target, opr3);

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