or the 3am meetings

On Tue, 18 Apr 2023 at 19:49, Gnangarra <[email protected]> wrote:

> Hiring people because they are in such countries as the basis for saving
> money is morally bankrupt,  yet we'll happily draw from the pool of
> donations that primarily come from those more expensive countries.  Much
> like we talk about equity but decide that some places arent worth engaging
> in because its too far to travel leaving others to shoulder the burden of
> travel.
>
> On Tue, 18 Apr 2023 at 19:35, Felipe Schenone <[email protected]> wrote:
>
>> Yet in some countries, like mine, paying for food, renting a place,
>> buying a house, etc. is far cheaper than in the US, so paying a lower
>> salary (in USD) wouldn't amount to a lower standard of living at all, and
>> doesn't feel immoral, at least to me.
>>
>> On Tue, Apr 18, 2023 at 8:00 AM Gnangarra <[email protected]> wrote:
>>
>>>  Either we make software development cheaper somehow (move the WMF to
>>>> Romania or something)
>>>
>>>
>>> Hiring in countries with the worst labour laws and cheapest minimum
>>> wages is totally immoral. Especially in a community where equity is part of
>>> our culture we must endeavour to ensure that employees/contractors
>>> regardless of where they live paid fairly and equally subject to skills and
>>> responsibilities of the role.  WMF already has many employees that are
>>> based in countries where such immoral employment conditions dominate.
>>>
>>>>
>>> On Tue, 18 Apr 2023 at 05:49, Dan Garry (Deskana) <[email protected]>
>>> wrote:
>>>
>>>> I agree with much of what Amir has said here, except one little bit...
>>>>
>>>> On Mon, 17 Apr 2023 at 20:52, Amir Sarabadani <[email protected]>
>>>> wrote:
>>>>
>>>>> And even if a software would have an owner, it used to be that the
>>>>> team was under so much pressure to produce new things instead of
>>>>> maintenance that the software would practically be without a maintainer 
>>>>> (or
>>>>> worse, as even volunteers couldn't unofficially take the role). I can
>>>>> example a few.
>>>>>
>>>>
>>>> I think pressure on a team to deliver new things is *one* reason why
>>>> this situation has come about, but it's far from being the only one. Here's
>>>> a few others off the top of my head:
>>>>
>>>>    - Owning so many things that even if there was zero pressure to
>>>>    deliver new features, the team still couldn't maintain everything that 
>>>> they
>>>>    own.
>>>>    - Incredibly powerful and incredibly complex features that teams
>>>>    are afraid of touching lest they break them and make community members
>>>>    angry.
>>>>    - Conservatism and fear of community outrage causing reluctance to
>>>>    deprecate functionality.
>>>>    - Lack of understanding of the impact of the feature.
>>>>    - Lack of a clear roadmap (a list of bug reports and feature
>>>>    requests is not a roadmap).
>>>>
>>>> There's more but those are some that come to the top of my head. And,
>>>> not everyone one of those always applies to every situation, e.g. I
>>>> definitely don't think all of the items in your list should be deprecated!
>>>>
>>>> This causes the path of least resistance to be, for everyone involved,
>>>> to leave things in limbo and hope for the best.
>>>>
>>>> Dan
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>>>
>>>
>>>
>>> --
>>> Boodarwun
>>> Gnangarra
>>> 'ngany dabakarn koorliny arn boodjera dardoon ngalang Nyungar
>>> koortaboodjar'
>>>
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>>
>> _______________________________________________
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>
>
>
> --
> Boodarwun
> Gnangarra
> 'ngany dabakarn koorliny arn boodjera dardoon ngalang Nyungar
> koortaboodjar'
>
>


-- 
Boodarwun
Gnangarra
'ngany dabakarn koorliny arn boodjera dardoon ngalang Nyungar koortaboodjar'
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