Some questions inline Code otherwise LGTM. Will commpile this and the read that code again.
Diff comments: > > === modified file 'src/logic/map.cc' > --- src/logic/map.cc 2019-05-16 09:15:03 +0000 > +++ src/logic/map.cc 2019-06-22 11:22:28 +0000 > @@ -714,6 +714,22 @@ > pathfieldmgr_->set_size(field_size); > } > > +int Map::needs_widelands_version_after() const { > + return map_version_.needs_widelands_version_after; > +} > + > +void Map::calculate_needs_widelands_version_after(bool is_post_one_world) { * Please add a acommnt what this "is_post_one_world" means > + if (map_version_.needs_widelands_version_after == 0) { > + if (nrplayers_ > 8) { > + // We introduced support for 16 players after Build 19 > + map_version_.needs_widelands_version_after = 19; > + } else if (is_post_one_world) { > + // We merged the worlds in the engine after Build 18 > + map_version_.needs_widelands_version_after = 18; > + } > + } > +} > + > /* > * The scenario get/set functions > */ > > === modified file 'src/map_io/map_version_packet.cc' > --- src/map_io/map_version_packet.cc 2019-02-23 11:00:49 +0000 > +++ src/map_io/map_version_packet.cc 2019-06-22 11:22:28 +0000 > @@ -30,11 +30,17 @@ > namespace Widelands { > > constexpr uint16_t kCurrentPacketVersion = 1; > +// Map compatibility information for the website > +constexpr int kCurrentNeedsWidelandsVersionAfter = 20; Mhh, when do we have to increase that number? When we get the ferries? > > void MapVersionPacket::read(FileSystem& fs, > EditorGameBase& egbase, > - bool const skip, > - MapObjectLoader&) { > + bool const skip, bool is_post_one_world) { > + > + pre_read(fs, egbase.mutable_map(), skip, is_post_one_world); > +} > + > +void MapVersionPacket::pre_read(FileSystem& fs, Map* map, bool skip, bool > is_post_one_world) { > if (skip) > return; > -- https://code.launchpad.net/~widelands-dev/widelands/elk_moose/+merge/369201 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/elk_moose into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp