with build20 i get the alsa error much earlier, when loading immovables: ┃ Immovables: 859ms ALSA lib pcm.c:8424:(snd_pcm_recover) underrun occurred
I had to create a new save game though, because the attached one is incompatible. Not sure if all buildings were erected at this time. And i have the feeling the game starts much faster than with this branch. With current trunk i get never the alsa error, so my sound driver seems to work fine with all of the files. Maybe related: https://stackoverflow.com/questions/14601666/alsa-ways-to-prevent-underrun-for-speaker -- https://code.launchpad.net/~widelands-dev/widelands/list-directories-in-cpp/+merge/366614 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/list-directories-in-cpp into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp